docvizzo
[14] Master
I'm not. I fully understand what iGDR is...just not how to execute it.
Your answer is in this thread, you did not "search everywhere" :)
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I'm not. I fully understand what iGDR is...just not how to execute it.
Your answer is in this thread, you did not "search everywhere" :)
thx for the help buddy...
No. You can only do normal DC moves out of it. Also, if we look it from a perspective it would be completely useless if you could as you will simply go through them while they are flying in the air (Launches very high, like 44A+B) and on block you will get guaranteed back thrown. Let's say 8A+B is one of those moves that are there if you are feeling suicidal. It's a total waste of space in the game.
The move is completely useless so I recommend not even considering to use. Why?
-The damage is way poor for such unsafe launcher.
-When you land the move there's nothing guaranteed after it. Everything from the DC followup whiff most of the time due to SCV's inconsistent hitboxes.
It's a pity though. Back in the day 8A+B was pretty decent. Had great damage and combo potential and was cancelable but now it's reduced to garbage. Farewell Shoryuken!
Technically the move has to be done within 3 frames starting the moment you press 2. It's true you can do it somewhat slow as the full motion from 2 to 4 is smooth by itself, that should give you 3 frames alright. Otherwise you wouldn't be getting Dread Charge in the first place.