Kenjitsu_Hokori
[10] Knight
Oh snap! She's got you beat, Tager!
or does she...... maybe tager will get... a 1080 degree throw that does FULL LIFE O_OX.
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Oh snap! She's got you beat, Tager!
Also, one of Bullet's DD's is this:
720+A>720+D>1080+D (costs an extra 50 heat to use the second followup)
Yeah, 2520 degrees (SEVEN full rotations) to use it. Joysticks are going to SNAP.
Also, one of Bullet's DD's is this:
720+A>720+D>1080+D (costs an extra 50 heat to use the second followup)
Yeah, 2520 degrees (SEVEN full rotations) to use it. Joysticks are going to SNAP.
Unless that number comes down (please God let it come down) then I hereby dub this DD "the coffee grinder".
Most people are calling it the "butter churner." Apparently Bullet is the most popular new character at the loke test and someone made a breakdown of her moves:
5A, 2A – the usual jabs
6A – an overhead, similar to Bang’s 5C
2B – the usual low-hitting kick
5B – a kick, similar to P4U Naoto’s 5B
6B – a kick upwards
5C – a fiery strike forward, may be FC
2C – a long-reaching kick, probably hits low
6C – an ankle strike
3C – a kick after a short delay, hits low
jA – the usual punch
jB – a kick, similar to Hazama’s jB
jC – a strike with both legs, floor-bounces on counter-hit
Drive: Lock-On
Generates a ring around Bullet.
The ring follows the enemy and hits them when they get into it.
If it hits the enemy, Bullet enters the Heat-Up state. It makes the ring bigger and changes some of the moves’ properties.
There seems to be 2 or 3 levels of Heat-Up.
5D – hits mid, but the start-up is very fast
2D – hits low
6D – an overhead
jD – a dive kick, Bullet falls to the ground along with the enemy
Wadcut Engage
A follow-up for the D attacks, blows the enemy away with fire. If it hits, it raises the Heat-Up level. Wall-bounces on counter-hit.
236A – Flint Shooter
Spinning fireball shot. It charges for a moment, and then explodes.
623B – Cutting Shear
A command grab. Seems to have some start-up invul.
41236B - Miquelet Capture
A running grab. Covers about half a screen.
(j)623C – Snap Hans Fist
Bullet makes a low jump and grabs the enemy in midair.
214D – Afterburner
Bullet wraps herself in flames and gains the Heat-Up state.
2363214C – Rage Aggressor
May lack invul frames, since it got interrupted with a jab. Probably can’t follow it up with a combo?
Her regular throws can’t be combo’ed from, but you can follow it up with 5B in the Heat-Up state.
Alas, no info on the seven-spin super yet.
Bullet seems to be a grappler like Blue Mary from KoF.
Nah, that sounds more like UMVC3 than BB.I get really excited for BB, then I play it and it induces rage.
In my world it applies to both!Nah, that sounds more like UMVC3 than BB.
or does she...... maybe tager will get... a 1080 degree throw that does FULL LIFE O_OX.
Lol referencing Wesker's attacks?Azrael:○ Tiger Magnum (236C)
→ Cobra Spike (46C during 236C)
→ Leopard Launcher (6C during 46C)
Well, there's similar fates befalling my favorite series, like Dynasty Warriors 7's Xtreme Legends and so on, so I get pretty nervous when another one is announced. Not really all too worried about it (thinking about buying a PS3 anyways), but it's food for thought.Can't you all calm down and just wait until that they confirm the 360 version? Sheesh.