Something-Unique
[10] Knight
I don't think it's fair to group all of Canada like that. It's only 1 person who is banning them in a small time tourney that he runs. As far as I know no other Canadian is in favor of banning all 3 Star Wars characters.
I was hoping most people would stick to the topic, which is what valid reasons for banning should be so we can set guidelines for future reference, but it seems like it's not possible to keep this thread from becoming a ban Algol/Star Wars debate. So I would like to add my thoughts about Yoda, and people's reasons for banning him:
"You can not throw him"
True, you can not, but he has so many negative aspects about him (I'll get to that), that it makes this look like a MINOR advantage for him.
"High's don't hit him/half the move list does not work on him"
This is FALSE. Highs and most moves DO work on him, they just don't work when he's on the ground. Half the time he is jumping, so a well timed high, or move that wouldn't normally hit him, will work at that point. A Lizardman player can play the game by being in his crawl stance half the time. High's and some mids don't work on him then. Should that be banned too?
"Normal Combo's don't work on him"
Since when did this game become Killer Instinct or Tekken? This game isn't only about pulling combos, it's about mind games, spacing, interrupting, mixups, and more. So what if you can't properly combo Yoda? That shouldn't hinder your ability to play the game. And it's not like Yoda has the upper hand with his combos. His best damage viable combo is 59 damage, and it can only be on counterhit (CH A+B,B, 6B+K, B).
Now I would like to point out his drawbacks:
He has NO STEP
Yoda can not step, period. He can 8 way run, very very slowly, and can jump to the side, which is no where near as fast or useful as stepping. This makes certain linear moves like Asta's 44B, and 22_88B very good against him, since he is usually forced to block such moves, and this brings me to the next point:
His Soul Gauge depletes quickly
It's very easy to damage Yoda's Soul Gauge, just GI him alot (easy to GI since he's all about string attacks and mostly mids), and use strong verticals, since he will be forced block them most of the time, since he has no step.
His drawbacks by far out way the positives. He is not a character that is overpowered, or unbeatable, in fact certain characters can be unbeatable for him, because of how bad he is. He doesn't take away from the gameplay aside from throws and combos, and even then he has more severe elements taken away from his own game play, which more than even it out.
You can't throw him? Well he has no step.
You can't hit him with certain moves at certain times? Well he can get Critical Finished much faster than you can.
You can't combo him for much damage? Well he can't really combo you for much either.
The mind game and adaptation aspects of the game are still very much there when fighting Yoda. Those are the core elements of the game and they are not taken away. He only takes away some minor aspects of the game. He can still be very much dealt with and is in fact very difficult to win with against a knowledgeable opponent. This is me speaking from experience since I use him as a secondary character.
I think this is the perfect example of a rational player arguing a case and what a thread like this should be about instead of stupid comments all across the board from some people just being a dick on purpose.
I completely agree with u Oof because your argument considers both sides of the ban in regards to Yoda.
In the end though in my opinion banning him can go either way for pretty much the same reasons you said above.
The only person who should get a ban indefinitely in this game is Algol. Once again Yoda can go either way.
Vader and Apprentice their is absolutely no grounds for their ban.