twiggywales
[08] Mercenary
im gonna make this thread with relevence to the original one
http://www.8wayrun.com/f32/maxi-invent-a-move-thread-t3606/
its for the top 5 moves out of the thread that we can all decide on
im gonna keep this updated and we can all talk about which move we think is best. we can kidnap the boss of namco and hold them randsom till they give maxi the stuff we want :D
______________________________________________________________________________
3A+KG - i27
L = Low
G = -14
H = KND
CH = KND
TC (leaves Maxi ~FC)
______________________________________________________________________________
66aG ~BL - i21
L = Mid
G = 0
H = +3
CH = +16
(spins opponent on CH)
______________________________________________________________________________
LO BkG:A (JF) - i16
L = mid
G = -11
H = +3
CH = +6
______________________________________________________________________________
2b+k:K (used on downed opponent.) (fastest input) - i24
G: N/A (can't guard if you're downed.)
H: AT
CH: AT
DMG: 40
______________________________________________________________________________
FC 8B~LI - i28
G = +6
H = KND
CH = STN (+17)
TJ [3-28] (leaves opponent ~FC on grd)
ok what do you think about them as top. those are the ones that catch my attention the most.
http://www.8wayrun.com/f32/maxi-invent-a-move-thread-t3606/
its for the top 5 moves out of the thread that we can all decide on
im gonna keep this updated and we can all talk about which move we think is best. we can kidnap the boss of namco and hold them randsom till they give maxi the stuff we want :D
______________________________________________________________________________
3A+KG - i27
L = Low
G = -14
H = KND
CH = KND
TC (leaves Maxi ~FC)
______________________________________________________________________________
66aG ~BL - i21
L = Mid
G = 0
H = +3
CH = +16
(spins opponent on CH)
______________________________________________________________________________
LO BkG:A (JF) - i16
L = mid
G = -11
H = +3
CH = +6
______________________________________________________________________________
2b+k:K (used on downed opponent.) (fastest input) - i24
G: N/A (can't guard if you're downed.)
H: AT
CH: AT
DMG: 40
______________________________________________________________________________
FC 8B~LI - i28
G = +6
H = KND
CH = STN (+17)
TJ [3-28] (leaves opponent ~FC on grd)
ok what do you think about them as top. those are the ones that catch my attention the most.