Ultimate Marvel Vs Capcom 3

Its easily patchable though - I can see the clone value being given character values pretty quick.

I'm cautiously optimistic that Capcom will release a patch soon.
 
Way too easy to run away and chip in this game. On top of that, I don't understand why they would make blockstun seemingly diminish while you have an assist in a combo and the point character blocking. Haven't really had trouble with anyone, but it's a shame that half of the people in the game don't know how to block correctly and the other ones try to 'zone' and call assists until you mess up. Then again, I guess you really have to make your team based around one character in order to be strong (which is what I did with Zero, Tron, and Doom), but it's a shame that some characters are utterly destroyed by certain strategies.
 
I was watching the final round stream. this game is actually fun to watch *gasp*

I expect a sudden surge of she hulk players online
 
Oh.My.God. Jill is a fuckin' beast!!! <3<3<3<3

Other than that, I'm starting to think the only reason people bitch about Zero online is because they're so busy mashing that they get hit by damn near all of his super hit-confirmable attacks; I've yet to play a Zero who I didn't kill in the first couple of moments of the match (if he's on point). other than that, Hulk + Sent is that new shit, I guess.
 
Shuma-Gorath looks freaking awesome!!

I tried pulling some shit out from the mission mode and it looks boss!

Jill looks fucking sexy <3 :D and from what I saw on youtube, she's a beast!!!

Midscreen Combo FTW!!!
 
Hulk + Sent is that new shit, I guess.

Not really from what i've seen on marvelous adventure its been a thing on the XBL, I use hulk and sent because sent's assist makes it so easy for me to get in on people with hulk. I cant think of anyone else who can help me get in close without me risking to much. Oh and X-factor dark phoenix hits like she holding a brick in her hand, the damage she does is insane,literally killed my sent with half a combo.
 
I'm on PSN, but yeah, I take that back; they've already left those two in the dust (which is sad, because I was really loving pressuring those two into oblivion). The new thing is Akuma + X + Y and to spam tatsus.
 
How is Felicia? I really like using her and would like some help on live sometime.
Live aliases to catch me on: ArcadiaZero(older bro profile), Fairy Yoshi(temporary), and my original one NamuSkull(gotta renew my live).
 
Felicia is BEASTLY offline. It's kinda hard to play her online if the latency is bad because of her combos, her problems getting close, and people replacing that block command with crouching light.
 
Has anyone tried playing around with tron? She builds meter like nobodies business and she has armor on some of her moves.
 
Really need someone to team Jill up with...thinking possibly Hsien-Ko and/or the Cap.
 
how does jill play exactly? she seems like she plays somewhat like X-23. Would I be right in assuming this?
 
Okay I have created a pretty awesome team:
C.Viper, Amaterasu, and Phoenix.

YEAHAHAHAHHAHAHAHAH

I'm up for some games! I will shoot myself if I encounter another deadpool/ryu/dante team

PSN: BubbIeTea
 
how does jill play exactly? she seems like she plays somewhat like X-23. Would I be right in assuming this?

Jill can't really generate pressure on her own. And, whereas X-23 has her air specials, ground mirage things, and Weapon X to deal with keep away and zoning, Jill has to work a bit harder to get on top of people (she has a slide and her stance teleports, but really doesn't have anything in the air she can use). I'd say Jill is much more mixup oriented than X-23, whom has a better pressure game. Still, with Jill being able to stance cancel so much, once she gets on top of somebody, it's hard to get her off and, really, advancing guard only serves to make her mixups that much more dangerous. Still, she has a bit of trouble with keepaway and you have to play smart to apply her pressure.
 
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