SCV Tokyo Game Show/GAMEfest Video Archive

They didn't show much restraint on Z.W.E.I though, he loses his whole jacket/vest like it was a CAS piece, but then again, showing more man-beef seems to be fair game.
 
I think they should lose more and more clothing as the fight goes on, but not, like, TOO much. I just mean instead of all of it popping off at one time, spread it out throughout the battle duration.
 
I wish I could see Ivy's Critical Edge's full damage.. Not once have I seen it on an enemy without it killing them. Not that that's a BAD thing, but.. :b
 
I wish I could see Ivy's Critical Edge's full damage.. Not once have I seen it on an enemy without it killing them. Not that that's a BAD thing, but.. :b

i agree with this although in the video it looks like the dmg was lower than it was in past videos which is good
 
i agree with this although in the video it looks like the dmg was lower than it was in past videos which is good

I don't mind the damage being lowered but it looks the like the startup animation is longer as well...

I hope it doesn't end up being a lag tactic that is almost useless offline.
 
I don't mind the damage being lowered but it looks the like the startup animation is longer as well...

I hope it doesn't end up being a lag tactic that is almost useless offline.
well hopefully they get the netcode right so there is no lag tactics
aslo because from what we know it cannot be comboed into or out of it should be rather fast to make up for its shortcomings.
 
I don't mind the damage being lowered but it looks the like the startup animation is longer as well...

I hope it doesn't end up being a lag tactic that is almost useless offline.

Well if it stays slow it promotes using SS and CS during normal play and her CE as a punisher. That is as long as you still can't duck it after the super freeze.
 
holy fuck that patroklos combo was sick
That was AMAZING!! That took over half her HP away.. They'll have to balance that out 'cause unless they can side-ukemi that weird flip after the 66B+K.A.B-like move, that would be WAY overpowered.

The quality of this video makes me want to shoot Pyrrha in the mouth. She screeches like a bitch.
 
Well if it stays slow it promotes using SS and CS during normal play and her CE as a punisher. That is as long as you still can't duck it after the super freeze.

Something that is reactable by the average human, say, 23-25 frames, would make a pretty crappy punisher. That's the entire problem with this newly tuned Ivy CE. Something that slow is only going to be a slow post GI option (if they whiff GI).
 
This combo is going to make him mained by a lot more people.. Which actually makes me wonder if I should even use him..
this thought went throught my mind too lol, im not sure if the combo is overpowered though it takes one full bar and require you to get a CH, not to mention the last hit is obviously punishable so you have to hit detect a CH. Then again why would you not just CH fish with the first two hits(like he did) till it lands then just stomp away half there health with a easy combo. The BE version of the combo almost took half health too.
 
this thought went throught my mind too lol, im not sure if the combo is overpowered though it takes one full bar and require you to get a CH, not to mention the last hit is obviously punishable so you have to hit detect a CH. Then again why would you not just CH fish with the first two hits(like he did) till it lands then just stomp away half there health with a easy combo. The BE version of the combo almost took half health too.
Well, the BE version he just did the last stab part.. That wouldn't require a CH, and depending on if the CE is effected by the combo power-down, or whatever, it might actually do more damage that way.
 
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