- Moderator
- #321
UnseenWombat
[14] Master
I guess because it's not as safe. And even though I know I can buffer, psychologically I think the the time to input the 66 adds to its impact frames. That's not a very pro attitude, I know.Why A+B over 66B? 66B has knockdown, the 4 option afterwards, and clean hit. And beefy damage.
I need to stop leaning on A+B so much. It gets blocked probably about 10 times a match or more. Good thing it's safe against most stuff.
4B is pretty short range too though. No better than A:6, is it?already working on detailed punishment for my own use. i have 4 characters finished, once i get to 6 i'll post up. in general if theyre in range i will use A:6 for -10 through -13. at 14 4B into 44K if they refuse to tech does more damage and i find that alot of the -14 moves have pushout so A:6 doesnt work properly.
-15 i usually take BK4 PO B+K and at -16 3B A:6 1A or 6A+B4 PO A:6 1A cant do 3B A:6 online to save my life so its mainly reserved for offline, but i will try it from time to time online in matches where 6A+B4 PO A:6 is impossible like against viola, ivy, raph, algol.