The future of Soul Calibur

What should be the focus of the next game?

  • Continue the story following the events of SCV

    Votes: 88 50.6%
  • Fill in the story with events from between SCIV and SCV

    Votes: 47 27.0%
  • Reboot of the series starting with SE

    Votes: 30 17.2%
  • Prequel before the events of SE

    Votes: 9 5.2%

  • Total voters
    174
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I know all there names and even if I didn't I would have just looked it up on Warriors Orochi 3 after I finished my combo...
 
That concept means we would essentially be playing Dynasty Warriors 4 within Soulcalibur. While I'm a fan of both games that just seems like a waste of time when I could just go play Dynasty Warriors 4.
Not if youre a stronger Soul Calibur fan... and it would be a much better for CAS mode.
 
Not if youre a stronger Soul Calibur fan... and it would be a much better for CAS mode.
When you have the developers start wasting time on something you can get from another series of games you run the risk of them overlooking the more important stuff. What he posted was Dynasty Warriors 4 copy and pasted into SC. That was the only DW where officers challenged you to duels. It makes no difference if I have to use Xiahou Yuan, Lu Xun, Mitsunari Ishida or my made up CaS to me.

Now you know why I don't care for the story mode being the way it is because I have no qualms with playing an RPG for that too.
 
When you have the developers start wasting time on something you can get from another series of games you run the risk of them overlooking the more important stuff.
The purposed solution isn't created around you, (my) ideal proposal is just a thought for damage control to slowly seperate the aspects of SC's main title and the casual element into seperate universes to keep the fanbase together but satisfaction in areas that isn't balanced out enough in the development of the series. What exactly is "wasting time" considering developing studios can and do make multiple games at once within the same title? Seperating the CAS from the actual installments gives more focus to what SC5's CAS revolution took away from the rest of the game.(Its more then clear CAS was overpromoted as the only reason to buy the game.) If they were to give the CAS feature a seperate game they dont have to be as innovative with the gameplay. Just recycle what we have where as SC6 or whatever would ideally be the creation which would bring influence to the future CAS game afterward. The CAS game would be a gradually updated side series where as the actual effort is needed in the real series. i'd rather that then them leaving it in.. but taking it out with no alternative compensation plan would create a bitchland festival.
 
I never said it should be scrapped entirely but stripping one aspect of a game and separating it into another would separate the fanbase. I love CaS and I love SCs gameplay but I will never buy a Dynasty Warriors clone just so I can have access to CaS and run around making up stories for my little pixilated characters in my head as I smack down wave after wave of Asteroths and Lizardmen.
 
I never said it should be scrapped entirely but stripping one aspect of a game and separating it into another would separate the fanbase. I love CaS and I love SCs gameplay but I will never buy a Dynasty Warriors clone just so I can have access to CaS and run around making up stories for my little pixilated characters in my head as I smack down wave after wave of Asteroths and Lizardmen.
How would you feel if character creation took over story mode in Chronicle of The Sword style like gameplay? With the SC gameplay still remaining the same?

For me personally, I think it'd be badass & worth dying to play for.
 
How would you feel if character creation took over story mode in Chronicle of The Sword style like gameplay? With the SC gameplay still remaining the same?

For me personally, I think it'd be badass & worth dying to play for.
As much as people bitched about characters that got replaced they better not doing anything like that. I would have to retire from the Internet.

Can you imagine the conspiracy theories. "My character wasn't even used in Story Mode so they are up next for the chopping block"
 
As much as people bitched about characters that got replaced they better not doing anything like that. I would have to retire from the Internet.

Can you imagine the conspiracy theories. "My character wasn't even used in Story Mode so they are up next for the chopping block"
I'm pretty sure they wouldn't do that IF SC6's story mode had COTS style like gameplay. I mean when I see that they do have it, I imagine that original characters & created characters could be used in that kind of story mode. Like what they did in SC4; you were able to play both original & costum characters in story mode. However, the story in SC4 was kinda gay.
 
They should just keep CaS separate from the main title, like Devilsdisguise said. Have it as an "expansion" or spinoff of the main title. It's just a matter of how it would be set up, besides including Chronicles of the Sword. Something interesting. Maybe whatever your character does determines what direction your character will develop throughout the mode.

The main title, however, just needs the main story mode (in three chapters: Europe, Asia, World), Arcade Mode (Five routes: Standard, Asia, Europe, Extra, and Legendary Souls), and Edge Master Mode/Tale of Souls for the non-canon story mode of the characters. I say 10-15 stages for each character. This is also where individual endings go.

Anything extra? Maybe Tournament Mode perhaps. Mission Mode, maybe.
 
I never said it should be scrapped entirely but stripping one aspect of a game and separating it into another would separate the fanbase.
It will be regardless, if not actually apparant now. Most hardcore fans dont like the mode being in the game at all let alone can handle the thought of it being prioritzed as it was in SCV. Most hardcore fans blame casuals for ruining "their" game with it already for a long time.

I love CaS and I love SCs gameplay but I will never buy a Dynasty Warriors clone just so I can have access to CaS and run around making up stories for my little pixilated characters in my head as I smack down wave after wave of Asteroths and Lizardmen.
Thats your problem. I still dont see whats so wrong about it, atleast then the story will be detailed and add more imagination to the CAS mode then just swaping skins just to replay arcade mode.
 
That concept means we would essentially be playing Dynasty Warriors 4 within Soulcalibur. While I'm a fan of both games that just seems like a waste of time when I could just go play Dynasty Warriors 4.
I've never played Dynasty Warriors 4 but I'm guessing it was a hack/slash game like the ones after it and what I meant was you travel in 3rd person mode but when it comes time for a fight, it transitions to the traditional fighting gameplay.

It should just be its own spinoff of SCV or whatever next installment, rather than being included in the main game, because of the obvious development reasons, or more like I wouldn't think PS would have the time and money for it to be in the main installment. Would be very nice to play though, and I would surely buy it.

CaS does need its own game though. The very reason Creation was introduced was SC3's Chronicles of the Sword, and the huge amount of guest characters. Since CotS is gone, there is no substantial purpose for Creation besides it being a Casual quirk.

Yeah I guess. And I agree, Chronicles of the sword really should be brought back. The reason why Creation was fun to me personally in 3 the most was because you got to use them in a fun way. In IV & V it got kind of pointless since your characters couldn't do much and weren't really involved with anything. So having it come back would be a grand idea.
 
Yeah I guess. And I agree, Chronicles of the sword really should be brought back. The reason why Creation was fun to me personally in 3 the most was because you got to use them in a fun way. In IV & V it got kind of pointless since your characters couldn't do much and weren't really involved with anything. So having it come back would be a grand idea.
COTS has a far better storymode then the actual main series considering it was actually relevant, though I just didnt like the RTS style. House burning took WAY too long and characters ran to slow. Either an RPG redo or a fast-forward button like sims for that.
 
Yeah I guess. And I agree, Chronicles of the sword really should be brought back. The reason why Creation was fun to me personally in 3 the most was because you got to use them in a fun way. In IV & V it got kind of pointless since your characters couldn't do much and weren't really involved with anything. So having it come back would be a grand idea.
I couldn't have said it better myself.

SC3 probably had the perfect gameplay in the whole SC series, in my opinion. I truly do hope they make another Chronicle of The Sword in SC6 again. Holy shit, how much would I play? I played the COTS in SC3 about 10 times through the whole story mode, my god that shit was fun.

Another thing I hope to see if they actually do make COTS in SC6, is Ambelia & Luna again. Remember when they had special abilities to become unstunnable, damn those enemies were badasses & tough. I can't remember all the abilities very well because most of them wasn't annoying as the unstunnable perk. Where the enemy glows red aura in COTS.

What I also remember very well was one of their greatest modes in all of the SC series. I believe it was some sort of challenge mode where you had to fight Night Terror or Giant Collosus. EPIC!!! Damn I hope they make an SC6 with COTS & a better character creation system. (Idk wtf "CaS" is???) I truly hope they do my ideas alot.
 
I've never played Dynasty Warriors 4 but I'm guessing it was a hack/slash game like the ones after it and what I meant was you travel in 3rd person mode but when it comes time for a fight, it transitions to the traditional fighting gameplay.
Same thing happens except their is no traditional Soulcalibur play involved.

Famous General taunts and throws out a challenge "You are not worthy to face me". You reply to the challenge with your general "Your not even fit to share the same battlefield with me" then your magically teleported to an arena where it's just you and him. In a later installment both your allies and enemies form a circle that you can't leave and watch as you two fight but no challenge is ever issued.

Anything extra?
CaS...It has become synonymous with Soulcalibur. That's like removing weapons from all the characters but still making them fight over Soul Edge while still calling the game Soulcalibur. If anything they should make a new IP. Stripping something that is gonna effect every fan would be extremely detrimental to the series.

It's like y'all missed the gigantic shitstorm from casual players/buyers when Taki/Sophitia/Cassandra didn't show up on the character select screen. I wish I was gifted with short term memory just because of all that crying.
 
It's like y'all missed the gigantic shitstorm from casual players/buyers when Taki/Sophitia/Cassandra didn't show up on the character select screen. I wish I was gifted with short term memory just because of all that crying.
Oh yeah, the Dark Ages.

I would personally like for it all (CaS and Default Character modes I listed above) to be in one game, but will PS do that? Hell no! They could but there are many reasons why they can't. "Budget" is one of them. Bamco's Prioritizing is another. I'm not saying the third reason.
 
CaS was pretty pointless in SCIV and even more pointless in SCV without Chronicles of The Sword. And IMO the only reason that PS put so much emphasis on CaS is because they knew its the only other thing to keep your interest besides online.
It's like y'all missed the gigantic shitstorm from casual players/buyers when Taki/Sophitia/Cassandra didn't show up on the character select screen. I wish I was gifted with short term memory just because of all that crying.

Taki/Sophitia missing doesn't bother me in the slightest because they have successors that play relatively the same as their predecessors, even though I think that the only reason that they're gone is because of the japanese aging women standard. But styles like Cassandra, Talim, Yun-seong, etc. that have no place in the game, especially when the roster isn't that large and we're stuck with 3 mimic characters, is just lazy.
 
CaS was pretty pointless in SCIV and even more pointless in SCV without Chronicles of The Sword. And IMO the only reason that PS put so much emphasis on CaS is because they knew its the only other thing to keep your interest besides online.
And that is the golden truth, since they got rid of Edge Master Mode anyways. If they took out Creation, what would be left?

-Cheesy story mode, literally. Holes and all.
-5 routes of Arcade. Eh...okay.
-An extra Arcade route *clears throat* I mean...Legendary Souls.
-Quick battle, but without creation/customization, you would just be facing the default characters in different rankings. Won't be a huge problem since your already facing characters with moves from defaults anyways , except Devil Jin's of course.
-Online...well not much of a change.
 
Taki/Sophitia missing doesn't bother me in the slightest because they have successors that play relatively the same as their predecessors, even though I think that the only reason that they're gone is because of the japanese aging women standard. But styles like Cassandra, Talim, Yun-seong, etc. that have no place in the game, especially when the roster isn't that large and we're stuck with 3 mimic characters, is just lazy.
My thoughts on Sophie and Taki is fuck those moo cows but even after seeing they had replacements and us Yun and Zasalmel fans where left like "Yo PS WTF Dude!" the Taki/Sophie fans still went on and on for what seemed like an eternity about how unique this and how they have been in the game since its inception.

Even offline when I tried to get more people to purchase the game. I actually had to stop trying otherwise I would have flipped the fuck out on somebody in the store. I can only take so many "Who cares about Yun" responses when I start talking about how they have Phyrra and Ta...Natsu present in the game to fall back on.

Cassandra will forever be missed but Pattycakes feels the void nicely. He is literally a boobless Cassandra with no butt attacks lol.

The point of CaS is making a character to fight with so you're not stuck looking at the same costumes day in and day out. There doesn't have to be any ulterior motive for the mode.
 
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