If you could make stages in SCV, what would you make? (SC STAGES)

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One of the best in my opinion, something like that for Patroklos would be nice.
 
I've always been fond of the Egyptian stages. Especially the one in SC3 where you were up on a platform and it was being moved around by a crane. The only thing I didn't really like about it was that it was caged, so you couldn't really see the Egyptian scenery too well.

For the next Egyptian stage, I would like it to be an infinite stage out in the desert. With pyramids, camels, and maybe even a sandstorm in the back. It could have a stage transition of the ground breaking and the fight continuing down in a mummy's tomb.

Another idea would be for there to be a round stage with the ground made up of outer rims. As the rounds would progress, the ground would shake (although not enough to distract the players from the gameplay), the shaking would be a warning that the outermost rim was about to fall off. Both players would need to make sure they are not on that outer rim or they would risk getting rung out. Eventually after all the outer rims fall off by the final round, the stage would be just be a small ring out stage.
 
For a while now I've had an idea brewing for a good Hilde stage that would be large in scope and fit in within the story mode. The stage is set inside a ravaged, crumbling cathedral. The environment would be semi-interactive, as you can combo off of pillars and weak, breakable walls which lead into another area of the map. On one side of the cathedral, there is a gaping wall exposing the burning city of Wolfkrone. Something like this:

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I was thinking maybe if you we're knocked out of the wall, the stage would shift to a burning plaza below.
 
We needs badass BERSERKER stages for DEX because SC usually doesn't have many. Berserker stages are gigantic cages, once your in theirs no escape. There would be bull rushes, non-stop charging 24/7. UNLIMITED WALL COMBOS & you know damn well a Berserker excell's on cornered opponets n.n
 
We needs badass BERSERKER stages for DEX because SC usually doesn't have many. Berserker stages are gigantic cages, once your in theirs no escape. There would be bull rushes, non-stop charging 24/7.
You do realize that no matter how good a berserk it is.
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She is still more scary.
 
I'd like the stages to explore more of the scenery ... for instance Ivys stage and Patrokolos with the beautiful statue and garden as well as courtyard. Or do it in a similar fashion to Elysiums stage. The art work and graphics are pretty much beautiful so its a shame not to see the rest of the sc fantasyscape
 
-A new Astral Chaos stage, with a constantly-shifting ring. The size, shape, and walls of the ring would be shifting every few seconds; but not shift too close to the fighters to avoid any sudden and genuinely unfair ringouts/wallsplats.
God forbid those stages happen.

 
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