mizu-kitsu
[10] Knight
Does anyone know if "XBlaze Code: Embryo" will be getting an English dub?
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Actually, that high probability just turned to 0. (PS Blog article for X-blaze in one of the comments)Aksys already confirmed a localization so there's a high probability it's getting dubbed.
Actually, that high probability just turned to 0. (PS Blog article for X-blaze in one of the comments)
Mike Engler from Aksys says:
As for voices, it will be Japanese audio only, with hopefully coherent English text.
But isn't the whole game a Visual Novel anyways? >_>Ugh! I don't wana read! -____-'
Yes, but if there where English VA's would have to read as much...But isn't the whole game a Visual Novel anyways? >_>
I can already tell if they add Phantom she is going to be projectile and teleport hell.
Well, sorry to disappoint you, but Terumi is DLC, while Kagura is in-game unlockable. >_>Finally got around to picking this up. I haven't unlocked Terumi or Kagura yet, but hopefully one of the two will feel better.
Finally got around to picking this up.
Every character, including my main Jin, feels so incredibly foreign and difficult to use. It may be that I played too much DOA5, or it may be the changes had become so dramatic, it's hard get feel for the characters I once played. Mind, I haven't unlocked Terumi or Kagura yet, but hopefully one of the two will feel better.
Yep, I know, hence why I said I haven't unlocked them yet.Well, sorry to disappoint you, but Terumi is DLC, while Kagura is in-game unlockable. >_>
Jin is an entirely different character from his previous incarnations. They trimmed the fat from his moveset and made him much easier to use.
Easier to his earlier versions or not, he is bar none the easiest BEST character in this version of the game.
HE's top 5 and super basic, both in combos and neutral. He's the ultimate starter character for any game.
I decided to do some challenge mode combos with Jin, Izayoi and Kagura. So far, Kagura was the most successful. I'm having a hard time doing air-combos and jump cancels and Jin's challenge combos are all really difficult. Meanwhile, I can't seem to follow the overall gatlings for Izayoi or Kagura (seems like his 6A links to 6B or just B, but no 5C linking, only 3C... very weird). Its interesting that Kagura isn't mentioned as being friendly to newcomers despite is lack of complex motions, but I suspect the timing and the wealth of his drive moves, not to mention his speed, gives him a big learning curve.
I find this hilarious considering Kagura was hyped up as a beginner-friendly character by ASW. Because stances and charges are beginner-friendly.
Irony aside, I think my list of mains for CP has finally changed. I've gone from Team Main Character (Ragna, Jin, Noel) to Ragna, Terumi, and Izayoi.