GEMINI_KNIGHT
[09] Warrior
Well, some people want to man up and beat Hilde and Algol.
The skill prodject should still be on.
The skill prodject should still be on.
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Actually, you can do 63214:B+G use 66[K] as mentoned as a tech trap (catching all directions), then Guard turn and deliver a second
66[K], after that hits 2A+G_2B+G or 66K is another tech trap... "Triple Bullrush Beatdown"
At range, off the 22[K] QSTN, AB gives a well-known CSTN, 66[K] will tech all directions afterwards if the range is correct, after 66[K] connects as a tech trap the opponent gets launched foward instead of backward, 44 will give a GSTN, 22B combos, so it looks like this: 22[K]~QSTN, AB, 66[K]~T!, 44, 22B and the damage this thing does is amazing... If 66[K] connects near a wall, 1A is garaunteed as a combo also, in which 1 of 2 things will happen, if the opponent techs, the B will track them and launch them allowing 2B+KA+G to combo, but if they stay down the B will give a GSTN in which 22B will combo... They are screwed either way, this thing does over 200 damage... If you understand than maybe add this to the project???