Soul Calibur 6 Discussion

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Yeah, no. It's a known fact that Hoshino prefers the old over the new, and we'll likely see as many old characters as they can fit. Also, having Mitsu and Yoshi adopt each other's styles makes absolutely no sense. They uses katanas but that's all they have in common. I can't imagine either of them using their moves. It would be a square peg in a round hole. Making a new character to replace both would be even worse.

Ok, well I decided to check your numbers about MK X and it's 24, (25 if you count Goro) for the initial release, not 29. MK9 had 27, excluding Kratos. So your original discounting of what I was saying can be dropkicked out. Plus you can continue to ignore the overall thing I am speculating on like a fanboi who is fixated on whether Mitsu is in or not. I merely threw the concept of characters potentially being merged as they were in MKX.
 
Ok, well I decided to check your numbers about MK X and it's 24, (25 if you count Goro) for the initial release, not 29. MK9 had 27, excluding Kratos. So your original discounting of what I was saying can be dropkicked out. Plus you can continue to ignore the overall thing I am speculating on like a fanboi who is fixated on whether Mitsu is in or not. I merely threw the concept of characters potentially being merged as they were in MKX.
Funny how you're calling me a fanboy defending your dumb idea when I'm the one pointing out how stupid it is. There's no way they're going to cut even more iconic characters from SCVI after the backlash that SCV faced for it.
 
Funny how you're calling me a fanboy defending your dumb idea when I'm the one pointing out how stupid it is. There's no way they're going to cut even more iconic characters from SCVI after the backlash that SCV faced for it.

The rumor is the game was delayed due to some weapon stance/style changes they were trying to implement. We should expect something of that nature if these rumors prove to be true. In what form is to be seen. Speculation is what is going on, nothing more, nothing less. Concepts, from possible to absurd were presented to give examples of merges that could be seen. But you fail at critical reading to see the overall picture that it hurts.

Everything is possible, maybe Voldo will pick up a katana and take up mitsus spot as the king of S&M and swordplay. Is it going to.happen? No. But the concept and better applications are there.
 
The rumor is the game was delayed due to some weapon stance/style changes they were trying to implement. We should expect something of that nature if these rumors prove to be true. In what form is to be seen. Speculation is what is going on, nothing more, nothing less. Concepts, from possible to absurd were presented to give examples of merges that could be seen. But you fail at critical reading to see the overall picture that it hurts.

Everything is possible, maybe Voldo will pick up a katana and take up mitsus spot as the king of S&M and swordplay.
I know full well what the leak is, but that doesn't automatically equate to more characters getting cut and replaced like you seem to think it is with your dumbass idea.
 
I know full well what the leak is, but that doesn't automatically equate to more characters getting cut and replaced like you seem to think it is with your dumbass idea.

Ok. Let's go over a more realistic example. Do you see Siegfried taking his old movesets along with an alternate "nightmare" variant if each character has to have multiple styles? So one character slot, Siegfried, shares nightmare and Siegfried?

This is all assuming they got it to work in time for the reveal we are to see next month or 2018 E3. There is a rumor that if they can't make it work they will axe it.

The reason I suggest the MKX method is that creating alternate movesets for each character will be time consuming, and a number of characters in the roster were originally clones. Some were not. Fewer characters with more movesets seems likely if this is the method, similar to mkx which merged a bit while introducing a large number of new. To what extent would you see this?
 
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They certainly wouldn't want to cut iconic and beloved characters after SCV, and they certainly aren't going cut Nightmare when he's on the goddamn logo for Project Soul. As I said, it's a known fact that Hoshino prefers the old cast to the new, so they'll probably diversify and keep/bring back as many veterans as they can. Jesus, this discussion is cancer and I can't believe you thought this was something they'll do.
 
They certainly wouldn't want to cut iconic and beloved characters after SCV, and they certainly aren't going cut Nightmare when he's on the goddamn logo for Project Soul. As I said, it's a known fact that Hoshino prefers the old cast to the new, so they'll probably diversify and keep/bring back as many veterans as they can. Jesus, this discussion is cancer and I can't believe you thought this was something they'll do.

Siegfried and Nightmare were the same at one point. Literally. So you expect them to drop this multi weapon stance altogether and go with what has worked before? They don't have an unlimited number of resources to pour into this project.

What do you think they meant by the weapon variants? Something more subtle as in Soul Calibur 2 having different weapons, but with slightly different movesets?
 
Siegfried and Nightmare were the same at one point. Literally. So you expect them to drop this multi weapon stance altogether and go with what has worked before? They don't have an unlimited number of resources to pour into this project.

What do you think they meant by the weapon variants? Something more subtle as in Soul Calibur 2 having different weapons, but with slightly different movesets?
Nightmare is way to iconic, as I said he's on the damn logo. But enough, I'm done arguing with you about this dumb topic.
 
Nightmare is way to iconic, as I said he's on the damn logo. But enough, I'm done arguing with you about this dumb topic.

So you try to discredit people with the incorrect numbers when they make a hypothesis, miss the overall arguments, and have nothing to purpose or suggest that may explain the rumors. Plus you seem to be really fixated on the old as you replied to others' speculations, not just mine. Thanks for contributing to the discussion.
 
Maybe they'll just dive deeper into stances and give every character a proper amount & depth. Something like how Ivy's stances differed from one another pre-SCV.

Interesting. She did seem to change a lot from game to game. I remember being able to play her in 2 well, and finding nearly all of it out the window in 3+ :p
 
Well i just hope they dont overdo it with all that multiple movesets stuff.
If they do it. I would prefer it the way you sugested by simply having nightmare and sieg as long sword. Pyrrha sophi cas as variations etc. Without cutting characters.
But then again i dont like they idea of having something like that to begin with. Sc movesets already offer alot of variety and options for different playstyles.

Also @Leinahtan dont try to argue with nyte won`t work.
 
Since I have no better thing to do in the office I decided to recompile and digest Vergeben's statement heheh (he already reiterated his points a few pages back, I'm adding my own perspectives)

-he knows 7 characters

-char #1 is Kilik with staff moveset, he mentioned him having a new rival, possibly one of the new characters.

-2&3 are "obvious" veterans. people's standards may vary, but who I consider obvious are: mitsu, sieg/NM (SC poster boys) and ivy(de facto sex symbol), taki is out of the equation because he said the char is always playable since their introduction. Sieg and nightmare's appearance and who's in what is... debatable and not worth getting too deep for this mere speculation . Since he said they're male and female, and introduced in different games, my bet would be mr. roogie(SE) and ivy(SC). but if all 5 turned out to be in the final roster, I wouldn't be surprised, these are just 2 veterans that Vergeben is certain of about their existence.

-4&5 are brand new characters with brand new movesets (at least for one of them). Vergeben always mentions blade based moveset for one. He said Kilik would have a "new rival", I don't know on what capacity does he meant by rival, but I interpreted that statement as "another character that has long range weapon". But I guess you could say Maxi is Kilik's rival/best bud so it might not be about weapons after all. He said the devs are finally understanding what players want out of the characters, my interpretation is: it will be a gruff battle hardened manly man or a curvy mature lady for appearance, and the moveset will be more grounded towards historical weapons instead of anime mumbo jumbo.

-#6 is the alleged FE character. Vergeben did try to drop clues by bolding some names, but I'm really not familiar with the game.

-#7 is link, but Vergeben mentioned his original source on this is not 100% credible

-about style changing - he mentioned the keyword "to a certain extent [exists/is implemented]" over and over, I still can't pinpoint on what this really is. programmatically, mid-match style change would potentially the most problematic, so if we scratch that, MK-style style select is still in the cards I guess but IMO still would be a pretty huge scope. My wild guess would be edge master mode weapon collection is back, and some if not all the special weapons will modify your movelist.

/end speculation
 
Well i just hope they dont overdo it with all that multiple movesets stuff.
If they do it. I would prefer it the way you sugested by simply having nightmare and sieg as long sword. Pyrrha sophi cas as variations etc. Without cutting characters.
But then again i dont like they idea of having something like that to begin with. Sc movesets already offer alot of variety and options for different playstyles.

Also @Leinahtan dont try to argue with nyte won`t work.

Well, more I think about, there could be old and new ivy since she changes so much from each game. But yeah, I was wondering what the purpose of that "style" rumor was. Was it aimed at making mid-combat more diverse with more move options or to allow players to pick up alternate characters more easily (Siegfried -to- Nightmare) by having the two share more common moves.

As for the other bit - He is usually like that I guess?


*For the comment above*
Ah. Based on those hints I would assume it's definitely Ivy and probably Voldo. Can't really think of replacements for those two ever and with the whole female cast in SE gone basically, that leads it based on what you said. But as for the 5, I wouldn't be surprised if they were all in.
 
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Well im not sure about that as i said i think the sc roster is already diverse enough and doesnt really need moveset alterations like that.
So my guess would also be simply bringing back old characters . Like having mina kilik and xiba share one slot with their own takes on the staff style.
Sieg and nightmare are both pretty different so i dont think they plan on making them similar again. But yea i wouldnt be disappointed if that stuff isnt even in the game.

And yea nyte isnt really good at arguing unless it is about how much better he thinks old characters are compared to new ones.
 
Well im not sure about that as i said i think the sc roster is already diverse enough and doesnt really need moveset alterations like that.
So my guess would also be simply bringing back old characters . Like having mina kilik and xiba share one slot with their own takes on the staff style.
Sieg and nightmare are both pretty different so i dont think they plan on making them similar again. But yea i wouldnt be disappointed if that stuff isnt even in the game.

And yea nyte isnt really good at arguing unless it is about how much better he thinks old characters are compared to new ones.
Says you, all you can do is make troll comments.
 
MK X flaunted the smaller initial roster (pre dlc) with new characters. Milleena adopted Jade's moves as an alternative. "Tri Borg" in place of the three robots. I think we are going to see a similar approach here, but on a duality. Soul Calibur had a lot of spin off / clone characters that eventually evolved into new movesets in future iterations.

All I am saying is, if you can logically smash two.characters together, anticipate it. I saw someone say Viola with rapier or orb, but I would expect her to use the orb or have a phantom, filling in for zwei instead, swapping between the orb or an ethereal.
If they're going to give characters multiple styles, I think they'd try to make the styles very different, probably using different weapons. I don't think it'll have much of an impact on casual players or reviewers if a sword and shield character can switch to a style also using sword and shield.

But it's a moot point, if Vergeben is speaking the truth then they mostly cut that system anyway.
 
I certainly hope there's not some MKX style choosing; that was one of my least favorite aspects of the game. I much prefer the stance system SC already has for most characters, where I can access all of my fighter's tools as I need them.

MKX had a very basic application. I am thinking of a much more in depth version, where each style will have stances in itself. But I can definitely see the MKX system being bad - it ended up with certain variations being way better than others.
 
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