Soul Calibur 6 Discussion

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What platform are you guys getting this game?
I'm getting it on PC. Tekken 7 was amazing on PC and is declared the best version of the game. I would expect the same thing for SC6

depending on if I get an Xbox One X this Holiday, I'll be playing this on Xbox. if not, then it will be on PS4.

with the Xbox One X and PS4 Pro out now, I'm hoping the higher end consoles can match the PC version.
 
Cultures and tehnicities, I don't know, but movesets...:

  • Twin fans
  • Knuckles
  • Cloth (think Rose from Street Fighter)
  • Throwing daggers
  • Poison weapon
  • Whip
  • Grieve edges
  • Naginata
  • Maybe more, but can't think about more
An archer. They could use their bow as a short staff and have arrows for projectiles.
 
Definitely getting it on PS4. As far as talk of time-line goes, I still stand by assumption we're getting a retelling from start to 5, and then continuing past that with our new altered history accounted for.

We must remember our game lore allows the developers to literally have paradoxes if needed. Heck, you can enter the Astral Plane and appear 500 years later or earlier if the game story needs it because, hey, Astral Plane!

And I'd say that's a lovely thing. Means if they make huge mistakes, they can be corrected. That said, would anyone else love to see and find it hilarious if this lead to seeing all of our iterations of Nightmare, technically including Pyrrha Omega[it is a title given to the wielder of Soul Edge who's host after all], and Night Terror just meeting and having an all-out death match? That might just be me, but that sorta chaos sounds amazing to me and like it'd be one hell of a show.
 
Definitely getting it on PS4. As far as talk of time-line goes, I still stand by assumption we're getting a retelling from start to 5, and then continuing past that with our new altered history accounted for.



And I'd say that's a lovely thing. Means if they make huge mistakes, they can be corrected. That said, would anyone else love to see and find it hilarious if this lead to seeing all of our iterations of Nightmare, technically including Pyrrha Omega[it is a title given to the wielder of Soul Edge who's host after all], and Night Terror just meeting and having an all-out death match? That might just be me, but that sorta chaos sounds amazing to me and like it'd be one hell of a show.
I doubt they're going to SCV. This whole thing just looks to me they're trying to prevent that from happening again, so going after SCV would probably be a bad idea.
 
Calling it now folks:

PRE-ORDER TO PLAY NIGHT TERROR!

Just like Goro/Darkseid, I'm sure they'll do something like that.
 
A fair point, all the same. I don't really expect anything due to Astral Chaos having a potential involvement. Pretty sure our first encounter with that nonsense was SC3 with Zasalamel trying to fuse the swords and I believe we fought him once in an alternate world[might be thinking of the wrong character?]. Logic went out the window as a concern with that for me.
 
I'm thinking it's only there for thematic reasons. You see Mitsurugi preparing a powerful strike on Sophitia as she's floating helplessly in the air, then it shows story images from later games (from the time Sophitia had died in the story), but after the imagery Sophitia suddenly "powers up" and manages to fight against Mitsurugi.

That's the impression I got from the inclusion of that. It's kinda the opposite of the imagery in the first SC5 teaser trailer which suggested something bad had happened to Sophitia. And SC6's press release specifically says this is a retelling of Soulcalibur 1. But we'll see what they end up doing.
Unless she's getting visions of the future.
 
So it does look like GIs cost guard meter.

Not the... uhh... what-used-to-be-Brave-Edge actual meter, but the flashing indicator around the life gauge.

At ~4:29 Mitsu is in the yellow and performs a GI which whiffs and his guard meter goes from yellow to red. I guess they wanted some cost to be associated with GIs, and I'd much rather have it be linked to the guard breaking mechanic that the meter used to perform supers or EX moves or whatever.

Now I can, in essence, choose to give up a little "guaranteed defense" in being able to block an attack for the opportunity to GI someone and gain the upper hand at the cost of a bit of guard meter. Coolio.

Edit

I'd like to also add that he spams a few GIs when he's in the red which leads me to believe GI'ing can drop the amount of guard meter, but can't break you.

(arbitrary numbers for this example's sake)
You have 100/100 guard meter.
GI'ing costs 10.
Mitsu is at let's say, 13/100 at 4:26.
At anything under 10/100 the status goes to red to warn the player. (which it does in the video)
He GI's (-10) and goes the red state.
He then, since he has nothing to lose at being so critically low, throws out more GIs in desperation (-10, and -10 again).
He can't break himself, but he also can't go below 1/100.

SPECULATION! HA HA!

 
Last edited:
SC6 ROSTER LEAKED


if only
 

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