Easy-Breezy Talim Combos

ZeroEffect317

[13] Hero
Talim Combo List:

FC = Full Crouch
BT = Back Turned
RCC = Recover Crouch Cancel (Tap a direction at the end of the move animation to recover standing instead of crouching.)
WNC = Wind Charmer
WNS = Wind Sault
WNF = Wind Fury



Normal Hit Combos:
- A,A - 18 dmg
- A,A>B,A *Last two hits NC* - 30 dmg
- A,A>B,A~6~WNS A+B~3B - 69 dmg *Reverses position* (techable left)
- A,A>B,A~6~WNS A+B~2A+B or 2(A+B) - 66 dmg
- A,A>B,A~6~WNS A+B~1K - 61 dmg
- A,A>B,B or A,A>B,(B) - 40 dmg *Last two hits NC*
-
A6 - 22 dmg
- 6A,K - 38 dmg
- 6A>B *2nd hit* ~ 44B - 59 dmg (44B also tech traps)
- 3A~BT A,A,B - 33 dmg *Reverses position*
- 3A~BT B - 30 dmg
- 3A~BT 2A - 26 dmg
- 3A~BT 2B - 30 dmg
- 3A~BT 2K - 26 dmg
- 4A,K - 30 dmg
- 11_44_77A,A~1K - 44 dmg
- 6B,B - 41 dmg
- 3B~A,A,A+B - 52 dmg (reverses position)
- 3B~4B,B - 48 dmg
- 3B~4B,(A) *half charge*~G~1K - 51 dmg
- 3B~4B,(A) *half charge*~G~6B - 50 dmg (whiffs on left tech)
- 4B,A - 28 dmg (32 dmg if A is slightly held) *ends in BT*
- Jump B~BT B - 45 dmg
- Jump B~BT K - 43 dmg
- Jump B~G~A,A,A+B - 57 dmg
- Jump B~G~4B,B - 51 dmg *must be done really fast*
- Jump B~BT CE - 86 dmg
- Jump B~BT CE~6~WNS A+B - 59 dmg (CE cancel used for reverse ringouts only)
- 33_66_99B~2A+B or 2(A+B) - 44 dmg
- 33_66_99B~3B - 47 dmg (reverses position)
-
33_66_99B~66A+B - 51 dmg (whiffs vs back tech only)
- 22_88B:B~3B - 63 dmg *reverses position*
- 22_88B:B~2A+B or 2(A+B) - 62 dmg
- 22_88B:B~1A - 60 dmg (also tech traps front, back, and right)
- 22_88B:B~1K - 54 dmg
- 22_88B:B~WNS (K)~4BB - 83 dmg (big damage, but only works vs non tech)
- 11_44_77B~2_8~WNC K - 43 dmg
- 11_44_77B~6~WNS (K)~2A+B or 2(A+B) - 61 dmg
- 11_44_77B~6~WNS (K)~44B - 62 dmg (fastest stance transition for wakeups. 44B delayable for tech traps)
- 11_44_77B~6~WNS (K)~3B - 63 dmg *reverses position*
- 11_44_77B~6~WNS (K)~66A+B - 66 dmg (whiffs vs back tech)
- 11_44_77B~6~WNS (K)~WNF K~3B - 78 dmg (big damage but only works vs non tech)
- 236B~66B~3B - 65 dmg (reverses position)
- 236B~66B~2A+B or 2(A+B) - 64 dmg
- 236B~66B~66A+B - 71 dmg
- 236B~66B~WNS (K)~3B - 80 dmg (if 66B bounds opp. face down, WNS (K) combos regardless of tech)
- 236B~44B~6~WNS (K)~4BB - 68 dmg (76 if done from crouch)
- 236B~44B~6~WNS (K)~4B(A) *half charge*~BT AAB - 71 dmg (84 if done from crouch)
- BT B~4B(A) *hold A for re-stun* ~BT A,A,B - 77 dmg
- BT B~4B(A) *hold A for re-stun* ~BT CE - 90 dmg
- 33_66_99K~BT K - 36 dmg (RO forward)
- 33_66_99K~BT A+B - 42 dmg (Front & Left side RO)
- 33_66_99K~G~A,A,A+B - 54 dmg
- 33_66_99K~G~4B,B - 45 dmg
- 33_66_99K~BT CE - 88 dmg
- 1A+B~1K - 34 dmg
- 1A+B~3B - 43 dmg (whiffs vs right tech only. reverses position)
- FC A+B~A,A,A+B - 56 dmg (reverses position)
- FC A+B~4B,B - 50 dmg
- FC A+B~4B,(A)~G~1K - 58 dmg
- FC A+B~4B,(A)~G~6B - 58 dmg
- 33_66_99A+B~6~WNS B - 60 dmg (best oki setup)
- 33_66_99A+B~2_8~WNC B~B - 66 dmg
- 33_66_99A+B~6~WNC B:B - 74 dmg (JF does more damage)
- 33_66_99A+B~6~WNS K~WNS B - 72 dmg (doesn't always work when you hit their back)
- 11_44_77A+B~1A - 47 dmg (tech traps on all except right tech)
- 11_44_77A+B~3B - 51 dmg (reverses position)


Counter Hit Combos:
- CH A,A,A+B - 51 dmg
- CH A>A,A - 28 dmg *Last 3 hits NCC if 1st hit whiffs*
- CH A>A,B,B or A,B,(B) - 44 dmg *Last 3 hits NCC if 1st hit whiffs*
-
CH A>A,B,A - 36 dmg *Last 3 hits NCC if 1st hit whiffs*
- CH A>A,B,A~6~WNS A+B~1K - 59 dmg
- CH A>A,B,A~6~WNS A+B~2A+B or 2(A+B) - 63 dmg (optimal if first A whiffs and you want to keep position)
- CH A>A,B,A~6~WNS A+B~3B - 65 dmg (optimal damage if first A whiffs. reverses position)

- CH 6A,A - 45 dmg
- CH 4A,K *2nd hit only* ~A,A,B,A~6~WNS A+B~3B - 65 dmg (reverses position)
- CH 4A,K *2nd hit only* ~A,A,B,A~6~WNS A+B~1K - 62 dmg
- CH 4A,K *2nd hit only* ~A,A,B,A~6~WNS A+B~2A+B or 2(A+B) - 64 dmg
- CH 4A,K *2nd hit only* ~A,A,B,A~2_8~WNC A,K,A - 67 dmg
- CH 4A,K *2nd hit only* ~A,A,B,A~2_8~WNC A,B - 63 dmg (for BT stuff)
- CH 4A,K *2nd hit only* ~A,A,B,A~2_8~WNC A~6~WNS (K)~4B,B - 68 dmg (<- WNC to Talim's right hand side)
- CH 4A,K *2nd hit only* ~A,A,B,A~2_8~WNC A~6~WNS (K)~3B - 67 dmg (<- WNC to Talim's right hand side)
- CH 6B,B~A+B - 59 dmg (delayable for tech trap. 66 if they tech)
- CH 6B,B~6~WNS B or WNS (B) - 57 dmg *works at far range only*
- CH 6B,B~6~WNS (K)~3B - 68 dmg
- CH 6B,B~6~WNS (K)~4B,B - 70 dmg (reverses position)
- CH 6B,B~6~WNS (K)~4B,B - 72 dmg

- CH 6B,B~2_8~WNC A+B - 54 dmg
- CH 6B,B~2_8~G~44B - 56 dmg (44B delayable for tech traps)
- CH 6B,B~2_8~G~66A+B - 58 dmg (66A+B delayable for tech traps)
- CH 4B,(A) *hold A for re-stun* ~BT A,A,B - 59 dmg (optimal meterless)
- CH 4B,(A) *hold A for re-stun* ~BT CE - 77 dmg
- CH 4B~B - 43 dmg (4BB is CH confirmable)
- CH 1A+B~2A+B or 2(A+B) - 46 dmg
- CH 1A+B~A,A,A+B - 60 dmg
- CH 1A+B~4BB - 52 dmg
- CH 1A+B~66A+B - 55 dmg (66A+B delayable for tech traps)
- CH FC 3B,B~6~WNS B or WNS (B) - 48 dmg (best oki setups)
- CH FC 3B,B~6~WNS K~WNS B or WNS (B) - 59 dmg (RO forward on WNS K)
- CH FC 3B,B~6~WNS A+B - 42 dmg (RO forward)
- CH FC 3B,B~2_8~WNC B~B - 54 dmg
- CH FC 3B,B~2_8~WNC B:B - 61 dmg (JF does more damage)
- CH FC 3B,B *2nd hit only* ~6~WNS A+B~2A+B or 2(A+B)
- CH FC
3B,B *2nd hit only* ~2_8~WNC B,B~A,A,A+B
- CH FC 3B,B *2nd hit only* ~2_8~WNC B:B~A,A,A+B
- CH FC 3B,B *2nd hit only* ~2_8~WNC B:B~4B,B
- CH FC 3B,B *2nd hit only* ~2_8~WNC A+G~BT K

Lethal Hit combos:
- LH A+B~66B~2A+B or 2(A+B)
- LH A+B~66B~3B (reverses position)
- LH A+B~CE
- LH 6(A+B)~A+B (slight delay catches all tech)
-
LH 6(A+B)~6BB~6~WNS B or WNS (B) (6BB followup hits ranges where AA & 4B whiff)
- LH 6(A+B)~6BB~2_8~WNC A+B
- LH 6(A+B)~6BB~2_8~G~44B (slight delay catches all tech)
- LH 6(A+B)~6BB~2_8~G~66A+B (slight delay catches all tech, spin to Talim's left to avoid whiffing issues)
- LH 6(A+B)~6BB~6~WNS K:G,(K)~4B,(A) *half charge* ~G~1K
- LH 6(A+B)~4B(A) *hold for re-stun* ~BT A,A,B (optimal damage, but whiffs at far range)
- LH 6(A+B)~4B(A) *hold for re-stun* ~BT CE
- LH 6(A+B)~A,A,B,A~2_8~WNC A,K,A (good damage. leaves opp standing. Talim is +6 or so)
- LH 6(A+B)~A,A,B,A~2_8~WNC A6~WNS (K)~4B,B (WNC to Talim's right hand side)
- LH 1A+B~66B~2A+B or 2(A+B)
- LH 1A+B~66B~3B (reverses position)
- LH 33_66_99B~CE
- LH 33_66_99B~66A~6~WNS A+B
- LH 33_66_99B~66~WNS (K)~A,A,A+B (keeps position)
- LH 33_66_99B~66~WNS (K)~4BB (reverses position)
- LH 11_44_77B~BT B~4B(A) *hold for re-stun* ~BT A,A,B
- LH 11_44_77B~BT B~4B(A) *hold for re-stun* ~BT CE
- LH 11_44_77B~4~WNF B,B
- LH 11_44_77A~WNF B,B
- LH 11_44_77A~ *dash forward* ~22B:B~2A+B or 2(A+B)
- LH 11_44_77A~ *dash forward* ~22B:B~3B
- LH 11_44_77A(A)~3B (Hold second A for max charge)
- LH 236(B)~66B~2A+B or 2(A+B)
- LH 236(B)~66B~3B (reverses position)
- LH 236(B)~WNF B,B (do B+K, B,B)
- LH 236(B)~214B
- LH BT A+B~66A+B
- LH BT A+B~66B~66A+B
*66B must be done fast*
- LH BT A+B~ *dash forward* ~WNS (K)~A,A,A+B (retains position)
- LH BT A+B~ *dash forward* ~WNS (K)~4B,B (reverses position)
- LH BT A+B~CE *CE should be slightly delayed*
- LH WNC K~A,A,A+B
- LH WNC K~4B,B
- LH WNF B,B~CE
- LH WNF B,B~WNS B or WNS (B) (optimal meterless)
- LH Slide~BT K
- LH Slide~G~4B,B
- LH Slide~BT A+B (Left side RO)
- LH Slide~BT CE (the lower your health, the more damage this does)


Stance Combos:
Wind Fury

- WNF A~WS B (Rising B)
- WNF A~WS K (Rising K. Optimal without going into BT)
- WNF A~4B,A (for BT stuff)
- CH WNF A~WS A (Rising A. Left side RO)
- CH WNF A~6A,A (Front RO)
-
CH WNF A~6B,B~6~WNS B or WNS (B)
- CH WNF A~6B,B~6~WNS K:G,(K)~4B,(A) *half charge* ~G~1K
- CH WNF A~6B,B~2_8~WNC A+B
- CH WNF A~6B,B~2_8~G~44B (slight delay catches all tech)
-
CH WNF A~6B,B~2_8~G~66A+B (slight delay catches all tech, spin to Talim's left to avoid whiffing issues)
- CH WNF A~FC 3B,B~6~WNS A+B~2A+B or 2(A+B)
- CH WNF A~FC 3B,B~2_8~WNC A,B
- CH WNF A~FC 3B,B~2_8~WNC A,K,A (leaves opp standing. Talim is +6 or so)
- CH WNF A~FC 3B,B~2_8~WNC B,B~A,A,A+B
- CH WNF A~FC 3B,B~2_8~WNC B:B~A,A,A+B
- CH WNF A~FC 3B,B~2_8~WNC K
- CH WNF A~FC 3B,B~2_8~WNC A+G~BT 2K
- CH WNF A~4B,B
(leaves opp standing. Talim is +10 or so)
- CH WNF A~4B,(A) *hold for re-stun* ~BT A,A,B
- CH WNF A~4B,(A) *hold for re-stun* ~BT CE
- CH WNF A~RCC~A,A,B,A~6~WNS A+B~2A+B or 2(A+B)
- CH WNF A~
RCC~A,A,B,A~6~WNS A+B~3B
- CH WNF A~RCC~A,A,B,A~2_8~WNC A,B
- CH WNF A~RCC~A,A,B,A~2_8~WNC A,K,A
- CH WNF A~RCC~B,K
- WNF K~66B~2A+B or 2(A+B)
- WNF K~66B~3B (reverses position)
-
WNF K~66B~66A+B (keeps position. Optimal meterless)
-
WNF K~WNS (K)~A,A,A+B (keeps position. BT stuff)
-
WNF K~WNS (K)~4B,B (reverses position)
-
WNF K~WNS (K)~4B,(A) *half charge* ~G~1K (reverses position)
- WNF K~6A+B (Front RO)
- WNF K~CE

Wind Charmer
- CH WNC A,B (leaves opp standing. Talim is in BT with +frames)
- CH WNC A,K,A (leaves opp standing. Talim is +6 or so)
- WNC B:B~A,A,A+B
- WNC B:B~4B,B
- LH WNC K~A,A,A+B
- LH WNC K~4B,B
- WNC A+G~BT 2A
- WNC A+G~BT 2B
- WNC A+G~BT K

Wind Sault
- CH WNS A~6~WNS (K)~A,A,A+B (keeps position. Talim in BT)
- CH WNS A~6~WNS (K)~4B,B (reverses position)
- CH WNS A~2_8~WNC A+B
- CH WNS A~RCC~3B
- CH WNS A~RCC~66A+B
- WNS K~WNS A
- WNS K~WNS B
- WNS K~WNS K
- WNS A+B~2A+B or 2(A+B)
- WNS (K)~2A+B or 2(A+B)
- WNS (K)~44B


Reversal Edge combos:
((1st Clash))
- RE A~2_8~WNC A,B (Leaves opp standing. Talim is in BT with +frames)
- RE A~2_8~WNC A,K,A (Leaves opp standing. Talim is +6 or so)
- RE A~2_8~WNC A~6~WNS (K)~A,A,A+B (Keeps position. Talim in BT)
- RE A~2_8~WNC A~6~WNS (K)~4B,B (reverses position)
- RE A~6~WNS A+B~2A+B or 2(A+B)
- RE B~BT K
- RE B,B~BT B
- RE B,B~BT K

((2nd Clash))
- RE A~4~WNF B,B
- RE B~BT B~4B(A) *hold A for re-stun* ~BT A,A,B
- RE B~BT B~4B(A) *hold A for re-stun* ~BT CE
- RE B,B~BT CE (Does NOT work if 1st B breaks guard. BT CE must be done right as opp is over Talim's head)
- RE K~6B,B~6~WNS B - 53 dmg
- RE K~66A+B~6~WNS K~WNS B - 54 dmg
- RE K~66A+B~6~WNS (B)~WNF K~1K
- RE K~66A+B~6~WNS (B)~WNF K~1B
- RE K~66A+B~6~WNS (B)~WNF K~3B (reverses position. character specific)
- RE K~CE - 58 dmg

Soul Charge combos:
- Soul Charged A,A,B,(B) *Last hit only* ~ WNF B,B
- Soul Charged A>A,B,(B)
*next 3 hits combo if first hit whiffs* ~ WNF B,B
- Soul Charged B,K,A
- Soul Charged CH 6B,B~6~WNS B~2A+B or 2(A+B)
- Soul Charged CH 6B,B~6~WNS B~3B (reverses position)
- Soul Charged
CH 6B,B~6~WNS (B)~WNF K~1K
- Soul Charged CH 6B,B~6~WNS (B)~WNF K~1B
- Soul Charged CH 6B,B~6~WNS (B)~WNF K~3B (reverses position. character specific)
- Soul Charged 33_66_99A,A,A,B or 33_66_99A,A,A:B
- Soul Charged 33_66_99B,B
- Soul Charged 33_66_99A+B~6~WNS B~2A+B or 2(A+B)
- Soul Charged 33_66_99A+B~6~WNS (B)~WNF K~1K
- Soul Charged 33_66_99A+B~6~WNS (B)~WNF K~1B
-
Soul Charged 33_66_99A+B~6~WNS (B)~WNF K~3B (reverses position. character specific)
- Soul Charged BT B~B,K,A
- Soul Charged WNS (B)~WNF B,B
- Soul Charged CH WNC A,K,A,A (all hits combo if WNC A hits counter)
- Soul Charged CH WNC A,B,B~66B,B (all hits combo if WNC A hits counter)
- Soul Charged
CH WNC A,B,B~66B~66A+B
- Soul Charged CH WNC A,B,B~66A,A,A:B
- Soul Charged CH WNC A,B,B~WNS (B)~WNF K~1B
- Soul Charged CH WNF A~RCC~B,K,A
- Soul Charged LH 6(A+B)~A,A,B,A~2_8~WNC A,K,A,A - 110 dmg (Front/Left side RO)
- Soul Charged LH 6(A+B)~A,A,B,A~2_8~WNC A,B (Front RO)
- Soul Charged LH 6(A+B)~A,A,B,A~2_8~WNC A6~WNS B~2A+B or 2(A+B) (for stance oki)
- Soul Charged LH 6(A+B)~A,A,B,A~2_8~WNC A6~WNS (B)~WNF K

CE combos:
- 236B~CE
- Jump B~BT CE
- 33_66_99K~BT CE
- FC A+B~CE
- CH 4B(A) *hold A for re-stun* ~BT CE
- CH WNF A~4B(A) *hold for re-stun* ~BT CE
- WNF K~CE
- BT B~4B(A) *hold A for re-stun* ~BT CE
- ((Reversal Edge 2nd Clash)) RE B,B~BT CE (does NOT work if first B breaks guard)
- ((Reversal Edge 2nd Clash)) RE K~CE - 58 dmg
- LH A+B~CE
- LH 6(A+B)~4B,(A) *hold for re-stun* ~BT CE
- LH 1A+B~CE
- LH 3A+B~CE
- LH BT A+B~CE
- LH 66B~CE
- LH 11_44_77A~CE (have to delay the CE input to get max damage)
- LH WNF B,B~CE
- LH Slide~BT CE


Wall combos:
- A,A,B,(B) *last hit only*(W!)~WNF B,B(W!)~3B~4B,B
- 2(A+B) *NH version only*(W!)~WNF B,B(W!)~3B~4B,B
- 44B~2_8~WNC K(W!)~A,A,B,A~2_8~WNC K(W!)~4B,(A) *hold for re-stun* ~BT A,A,B (works with wall on Talim's left or right side)
- 44B~2_8~WNC K(W!)~A,A,B,A~2_8~WNC K(W!)~A,A,B,A~2_8 (sets up 50/50 reset with WNC K wallsplat, and unbreakable WNC Throw)
- Soul Charged A,A,B,(B) *last hit only*~WNF B,B(W!)~3B~4B,B
- 22_88A(W!)~A,A,B,A~2_8~WNC K(W!)~A,A,B,A~2_8 (sets up 50/50 reset with WNC K wallsplat, and unbreakable WNC Throw)
- 22_88A(W!)~4A,K~A,A,B,A~2_8~WNC A,K,A
- Soul Charged 22_88A(W!)~2_8~WNC A,B,B
- 2(A+B)(W!)~WNF B,B(W!)~1K
- 2(A+B)(W!)~WNF B,B(W!)~3B (reverses position)
- CH FC 3B,B(W!)~2_8~WNC K(W!)~3B~A,A,A+B
- CH FC 3B,B(W!)~2_8~WNC K(W!)~3B~4B,(A) *hold for re-stun* ~BT A,A,B
- CH FC 3B,B(W!)~2_8~WNC K(W!)~3B~4B,B
- WNC K(W!)~A,A,B,A~2_8~WNC K(W!)~4B,(A) *hold for re-stun* ~BT A,A,B
- WNC K(W!)~A,A,B,A~2_8~WNC K(W!)~A,A,B,A~2_8 (sets up 50/50 reset with WNC K wallsplat, and unbreakable WNC Throw)
- Soul Charged WNC A,K,A,A(W!)~2_8~WNC A,B,B~44B
- Soul Charged WNC A,K,A,A(W!)~A,A,B,A~2_8~WNC A,B,B~44B







Will be updated as more combos get discovered
 
Last edited:
FC3BB still launches on CH(I think normal hit as well but I'll be honest, I've not been paying nearly enough attention), I've been using FC3BB6B 2A+B but you can probably use FC3BB6A+B as well.
 
  • Thread starter
  • Moderator
  • #10
So Talim can also do the following CE links:

66K - CE
Air Rage K - CE
I was trying to see if 66K comboed into BT CE, but my 66K always got blocked. Good to hear it does.
AR K~CE is probably the RO option off that kick since 66B doesn't RO from juggles like that anymore. The CE as a juggle just rings out instead of going into the full animation.
 
You can probably go for 6A+B after WF K to ring out. (let's stick to Wind Fury to keep it consistent with Wind Charmer and Wind Sault, no reason to call it AR now).

Stuff to add:
6BB, A+B
WF A, WS A
CH WF A, FC 3BB, AS [K], 2A+B
AS A, WC AAB
 
  • Thread starter
  • Moderator
  • #14
You can probably go for 6A+B after WF K to ring out. (let's stick to Wind Fury to keep it consistent with Wind Charmer and Wind Sault, no reason to call it AR now).

Stuff to add:
6BB, A+B
WF A, WS A
CH WF A, FC 3BB, AS [K], 2A+B
AS A, WC AAB
I could never land AS A~WC AAB. Is this for normal or CH?
 
ZeroEffect317 said:
I could never land AS A~WC AAB. Is this for normal or CH?
Normal hit. On CH you can't connect WC AA :P

ZeroEffect317 said:
Just saw from Aris's video Talim can do CH WF A into 6AA. That's pretty cool.
Now this is big. If you can do 6AA, you can do half of her moveset too :D
 
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