Yeah, personally, I like Sieg's style over NM's; his 2A, along with Asta's and others with a mid-long range low, has been greatly beneficial in breaking opponents' defenses, or at least it's worked for me when I can't approach.
Siegfried has a good 2A, but it serves a different purpose to most: He has a mid low mixup at mid range to KO in clutch because of it, thats very good.
Not saying you should have known. It felt like I was in the twilight zone in which an SCV patch came out and people are discussing move properties again.
So, Nightmare has a move that no character can punish on block? So what?
- Sidestep
- Counter hits (Its not a fast move by any means, you can CH 2A before it hits you)
- Just block it? It forces him into grim stride or standing block. So any advantage he gets, he wastes on an easy block or JG from one of GS moves OR he wastes it by just standing blocking.
If this a serious video about BUFFING aPat or BANNING Nightmare? Then I think you've lost your mind, either that or you need sit down and deal with your ego.
There are only two solutions to this problem. We either ban NM or buff not only apat's 2A, but his CE as well, because apparently even his CE can also be blocked here. We would have to make his CE like i5 or something, because i8 won't cut it.