Recent content by Eji1700

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    Grøh Frame Data Discussion

    Awesome work. Questions: 1. For SoN B after 6AA6, will it lose because it's got an actual slower startup somehow, or are we assuming they're doing something that'll hit vertical, as my understanding is it'll beat some faster horizontal moves by virtue of the absurd angle. 2. Do we have the...
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    Groh RE options by Matchup

    No it's not done yet. RE payouts on win can be very matchup specific, and feels like even more so with groh. I started testing and mapping out his payouts, and might even use some of my work skills to throw this all on some niffty little interactive google sheet (or just lose my mind one...
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    Moveset Breakdown

    AAA/BBB- Seems the gap between the 2nd and 3rd hit is long enough the AI considers it a new move and stops blocking. Annoying 3A- I'm really not sold. I am being harsh on it as it's only the second hit of 6AA that's mid, and you get some nice advantage on CH from 3A, but being neutral on hit...
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    Moveset Breakdown

    Just going to give a quick breakdown on all of groh's moves. Important moves are going to be marked with a * Quick Key: GB- Guard Break RE- Reversal Edge CE- Critical Edge SC- Soul Charge GI- Guard Impact CR- Crouched WR- While Rising CH- Counter Hit LH- Lethal Hit W!- Wall Splat KD- Knockdown...
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    Groh Mini Guide

    Added a top 10(ish) list since those helped me a lot when I was first learning 3d fighters and overwhelmed by what seemed like huge movelists. I'm not 100% on what i've picked but it should help beginners narrow down a gameplan.
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    It Ends Here; Grøh Combo Thread

    For Soul Charge Wall combos- SoN A W!~AVG BB W!~3BB 143dmg. Not incredibly common but worth being aware of given how easy it is to do.
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    Groh Mini Guide

    There's not much activity here and everything before this is prerelease, so here's a little info on what I've found so far with Groh (going from memory so names for things will be updated later if necessary)- Basic Gameplan- Groh has decent range thanks to the length of his weapon, and his...
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    How to Swag with Talim

    Think this is the first vid I've seen of someone really showing off how this game can be played. Perfect use of the wall and setups. Nice to see the big damage payoffs are still there.
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    Apparently, People are complaining about Reversal Edge. Shall we discuss?

    All my knowledge comes from reading info and watching streams as I'm going to be playing on PC, so no hands on beta- From a higher level gameplay standpoint I think it's fine. From what I understand it serves as a second option in a post GI state and like GI is hard countered by guard break...
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    Soul Calibur VI: General discussion

    Game looks great, as a PC player i'm left on the sidelines though. Anyone got some links to higher level footage(really just anyone who at least knows the basics of their character)? I'm watching max right now, but i'd like to see more of the cast.
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    Soul Calibur VI: General discussion

    Mixed. Several of them really feel like they're just locking cosmetics to a race option which will sorta suck. For example, you can't have a winged skeleton if i'm understanding how they did this right, or a malefested with horns. Hopefully I'm wrong and there's a bit more too it, but a lot...
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    Soul Calibur VI: General discussion

    So on the one hand if they actually removed the characters from launch there's 0 way they'd have those slots still on the character select menu. On the other hand it takes some seriously stupid marketing when you KNOW people over analyze shit like this to leave them on there that long and to...
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    Soul Calibur VI: General discussion

    Why is this a thing? Did I miss the part where they confirmed fewer launch characters? Even if it's not hwang/aeon, why do people think the launch roster will have 2 less characters?
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    Soul Calibur VI: General discussion

    I'll go a step further and add I really really don't care about weapon demos, galleries, or literally anything else that's being listed as the death of the game. SC has had trash gameplay for way too damn long and I'd like for just one damn game to have the actual game come first and all the...
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    Soul Calibur VI: General discussion

    The gambling is all cosmetic for duel mode, the real issue with for honor is it's clear they never listened to anyone who actually played a fighter. From day 1 of the beta people like myself were saying the game was way way way too defensive oriented, and that a majority of the movelist is...
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