I'm not sure if this section is reserved strictly for guides and discussion; this video is purely for entertainment purposes. Anyways I thought it was a very noteworthy round. Soul Charge stopped the clock so technically I won this fight in 1 second with 1 hit and took zero damage lol.
I made a special character in SC4 with the pumpkin head. Upon breaking the pumpkin it would reveal a giant orange afro. Head armor didn't break often but when it did in this case it was hilarious, I had people dying of laughter over the mic.
The SCH K BE launch actually gives you an opportunity to use something you really can't, normally. Sieg's BB(A). I think they can AC out of the 2nd B but you have enough time to get the A off. If you wait the full amount of time they can interrupt of course but you can use the delay to mess with...
Pantocrator, I noticed after a move like SCH B or agA you'd sometimes throw a 3K. When that 3K lands and leaves you at +4, what do you like to follow that with? I'm mostly just throwing 66K out when I'm at +2 rather than 3K.
Watching you fight Jargen88's Astaroth, he's doing horizontal after horizontal, and keeps doing that guard break one. I keep thinking B+K! B+K! B+K! xD And I've generally found it pretty effective to immediately quick-step to the side after Asta does that bull rush thing. Couldn't step it in...
I might use it as a finishing poke sometimes. When pressured some people just automatically assume it'll be an A+B, A and they'll crouch guard after the first two hits and eat the 3rd one. I don't think I've used this attack in weeks, though. Using A+B and immediately following with K has some...
Well It's been a few days so it's looking like nobody has any pointers lol. It's not like I see good Maxi players often, they're kinda rare. But I suppose I'd have to just study his strings and frame data. Maybe mess around in training mode.
His range is deceptive, it's hard to tell when his strings end, and his speed is giving me problems. Not to mention a lot of his attacks all just look the same to me.
Any advice on how to defend and punish? How to interrupt?
I rarely encounter good ones, but when I do, I have a hell of a time...
I never use K+G, forgot about it. Don't have a button assigned for it or anything lol. Mashing BK doesn't get 100% consistent results with me. I'm sure a number of characters can benefit from it in SC5 but in SC4 it seemed to be exclusive to Siegfried, though I didn't ever try waking up with K+G...
In SC4 after performing a 44K drop kick, it was possible to tap B+K just as his legs straightened out on the ground to make him instantly pop back up in backwards Chief Hold. I don't think the majority knew about this, I never bothered to make an account here before and enlighten people...