I DO NOT pretend to be the foremost authority on Alpha. I put this guide together to help the noobs and those who want to learn afew things they may not have known.
I want to give a shout out to the best Alpha in the World, Maxou and the French forum for his help and answers when I first...
The best way to do it is actually cheat alittle:
A+B Version:
a)Do B+K
b) then 632(A+B) during the B+K hit animation
c) then rotate your finger naturally between the 1 and 4 as you press A+B again (so you're really double tapping A+B)
When to use:
Near walls
When your 1B:B is inconsistent...
Right now my strengths are
Defense: A+B, stepping, punishing correctly
Offense: Mind games and throw setups
My weaknesses are
My wife at bed time
being zoned
2x Twister and 1B:B consistency
Dam it dude! I'm on PSN. Why are all the good ones on XBL? I hate my network code anyway.Usually only do local bc I usually am hovering around 0-3 bars
Been fighting alot of Violas Mitsu and Algols. Your tutorials on A+B are invaluable. I actually get atleast 5 counters per match. I love JG but the guaranteed 100 dmg after 3 A+B with no possibility of counters is too good to be true. His 2x Twister is killing me though.
Hey bro! Not sure yet but the prize is $2000 and bragging rights until November. LOL. I have been practicing HARD. My JF Twister is still inconsistent as ever. Its the 26-30th. 200 entries so far. Only 2 Alphas listed
Alpha's A+B is death if aGI up close because it aGIs ALL mids and Special mids & lows. Since she loves to mix it up in close we Alpha are very happy.
After 2 aGIs at least 100 damage guaranteed once close enough.
After 7 aGI automatic 86-90 damage .
After that you choose the launcher of choice...
Its all about how you set up your defense and keep out game. Alpha and Cervy's lows are more dangerous to me because they don't bend down as much as Mitsu and have better tech trap options off of their moves. Having a philosophy for dealing with lows is important.
2KB
1) VERY SHORT initial...
LOL setto-kun you funny dude!
Good set up. I was just sitting there getting ready to stop watching that boring repeat of combos for Alpha. The second half is very surprising and creative. I've been trying to use A+B in a similar way offline especially against Viola and Algol. I smiled at your...
Actually Ryan its i17 but thats only from a block state. If you include the 33 or 99 its more like 21 frames altogether when you do it in the flow of the game.
Same for 214~3 a:B
On block if you buffer the 214 and release the 3a:B after G then its i12. In the flow of the game its more like...
Frame traps are mind games so there are always counter measures. The reason my boy Seyfer used Alpha is because he has the fastest and most damaging punisher in the game the JF Twister ( Tech crouching under ALL highs , +55 on clean hit, i12 ). Most people avoid frame traps with AA ( usually...