claymore210
[08] Mercenary
A+B also explodes hildes lvl 2 BB charge
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Is there a simple way to state the rules for what A+B will and will not do?
Yeah, GI-ing the Soul Wave has been known. It's possible during match; 2A to trigger then GI. It's probably not going to happen though since not a lot of Nightmares abuse A+B to the point that someone will think of baiting it and going for the GI.
Lau pretty much summed up the rules for A+B to explode in his first post, but I'll sum it up.
-any high, mid, s. mid or s.low move under 19 damage, general rule of thumb, some exceptions
-counter frames active from i11 to ABOUT i29
-if opponent attacks after counter is activated attack will be guard impacted*
-counter can be guarded if opponent uses move with quick recovery
-if Nightmare is already soul charged you can [A+B] and delay the counterattack**
*note: the counter is not invincible though. Have NM vs NM, and use 4KK to activate counter, you'll see how its not invincible
**Note: the counter becomes invincible when you soul charge
I hope I'm not missing anything but that's it as far as I can think of.
Wasn't there also something about it not working against moves that crumple stun, spin, or have attack throw properties? Does the 19 damage rule have a relationship to those properties? Is 19 a very uncommon amount of damage for one move? That's a little less than 10% of a life bar, right?