Since Gef has been asking about the garments and design choices behind the western CAS, let me elaborate but first explain the idea behind the slideshow at first.
Disclaimer : this WILL be a wall of text even the mighty Pascuzzi can't beat...(admittedly in an english that is nowhere near his ;o)
I wanted to challenge myself to do a bunch of Western figures ranging from the Good, the Bad to the Ugly, all with different art directions and different clothes and , all towards achieving the best "Far West" look (not saying the most authentic), meaning mostly brownish and low intensity colors, faded by the sun, and use of dedicated stickers and effects to add to that "desert town" feel.
Also trying to make as varied use of special items as possible that would match a specific CAS' attitude : ie. big "reverse" holstered gun for Pistolero, a la Rodriguez foot cannon, shotgun, dynamite, hammer and nails and all that...
I'll focus on some of the newer CAS rather than the ones i had done a few months back...
The Sheriff's design notes :
The idea came from the oathbearer chest piece i wanted to use on a CAS, which cat medal looks pretty much like a sheriff's golden star from a distance...also the included scarf allowed me to give it the proper western look, along with the compatibility with the shoulder wrap turned into a poncho through specific use of pattern and colors.
The shirt in red and blue squares (not exactly the default colors) is there to give the whole CAS the appropriate level of contrast.
The ammo belt zipper sticker is nothing overly original, but it helps complement the CAS by adding a layer of details and realism.
I used gradients on the jeans to give the wear effect on the knee caps.
The chest gun i am also quite happy with, a compact yet threatening gun for a quicker draw
Not much to say about the leather satchel in the back
The cigar was the obvious choice for final slot to give him a more badass look, and because i couldn't really figure out how to do a wad of tobacco in the first place ;o)
The opposite in terms of art direction is the Yankee General who needed a cleaner and more colorful look to inspire authority and power, hence the neat blue uniform (almost), perfect haircut and golden buttons and spyglass, and the luxury ranger gun, and some other minor details.
I'll be quicker for the others...
The Undertaker :
Cervy Undertaker with a temper, both chic and gloomy, with hammer and nail to use on coffins on the poor souls shot down by the other members of the bunch...a little chain (supposedly a pocket watch's chain, the chain being in the chest pocket) and a rose for the grave or the widow...the thumbnail had to be as fitting as possible, as i can't name 3Ps (can be seen in the slideshow)
El Pistolero (Pisto-Hero) :
Apart from the different clothing, overall darker grittier look and big fat gun and body build, i wanted him to get the proper mexican look by working on the face...choice of basic face (one i never used before on any case btw), adding a oversized and rotated scar to carve the chin deeper in the middle, a blind eye and a bloddy knife scar from the latest bar brawl
The bounty Huntress :
Here i wanted a light weight (hence use of nurse boots, skirts and light brown shades) yet deadly character (Tira style suits fine with the ring as a lasso and her two moods), making use of Gef's peerless cig technique (i did have some trouble doing it tho ;o), a short cape as a poncho, and of course the foot gun with the butt of the gun making it look like the trigger and the heel of the shoe like a butt
As a bonus, let me throw in a modern cow-girl, my take on the cow-girl leixia of Le Bello, with a twist, a girl in Oklahoma having fun at the fair...again with a different approach in terms of equipment and colors/patterns.
And a very special flavour in terms of special items use ;o)
Sorry i did not have time to make in-game shots for this one...
I know Le Bello is right when he says i am throwing too much stuff at folk at the same time, so apologies for that...again, but i have my reasons, believe me