Algol moves question

spongebob

[08] Mercenary
Hey I've been using algol for a while now and he's by far my favourite character. Anyway alot of the dmg i get on players online is done by 3AA 2A+B A+B which does about 56 dm. Only recently (and I dunno how it took me so long) i found out that you can follow up 3AA with 2B+K and that does a great 69 dmg. My question is which one is better? I've never seen any1 avoid the first combo but i havn't used the second one enough to know. Is once the 3aa hits is the 2b+k guaranteed?

First post btw this website is way better than caliburforum XD
 
hey cool to have you with us. if you have simple questions or observations, please use the algol general chat thread. ill move these posts into that thread in a bit

2B+K is guaranteed if you are in range, if I remember right, it will fail at far hit 3AA. instead of A+B in the old combo, do aB > 2B (or 11B)
 
hey spongebob great to have you here, I'm that guy :)

This is the combo Tiamat is talking about, it works off 1B, 3AA, 11A, etc. The last hit can either be 11B or 2B, 11B does more damage but 2B recovers faster.
 
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