Dr_Tom
[09] Warrior
Just somethings I've found with Cassy in my day with Broken Destiny:
lower damage on her staple combo's. 236 236 4BB:A, 236 2B8BAA, 236: 236: 236: 236: 4BB:A all do about 10 damage less. 33B A+B 236: 4BB:A does 89.
11_44_77K 4BB:A connects on all characters for 78 damage as long as it's not at max distance, otherwise 4B whiffs.
236:A works like 236: in combo, unaircontrollable.
Soul Gauge/Critical Finish game got changed period with you now starting in blue and having the armor purge option. Cassy specific SG stuff:
44B+K breaks in 20
66A+B breaks in 14
B+K B breaks in 9 1/2
A+B+K(CF move) breaks in 8
66B breaks in 20
66A breaks in 20
44A breaks in 23
11_44_77K breaks in 19
33B breaks in 19
22 breaks in 20
6B breaks in 15
3B breaks in 17
4BB:A breaks in 12
8B+K breaks in 14
22B+K breaks in 16
Everything else is over 25 I think. Can't do 236 all that well on the PSP pad, but got to 12 hits of 236 and the gauge was still more green than yellow(the half way point).
4BB:A only combo's on counter. The :A is blockable if you get hit by 4BB on NH, not duckable though. Amy's 6B can be blocked so it seems pretty safe as long as only the :A is blocked.
Step seems to have been buffed all around, so yes Cassy's step seems to be improved.
Frames seem in tact:
1K on hit seems to still be -1
BK still seems to be +2 on block
236K still seems to be 0 on block
wr[A] still seems to be -2
Tested using SC4 frame data from the wiki with Cassy vs. Cassy.
lower damage on her staple combo's. 236 236 4BB:A, 236 2B8BAA, 236: 236: 236: 236: 4BB:A all do about 10 damage less. 33B A+B 236: 4BB:A does 89.
11_44_77K 4BB:A connects on all characters for 78 damage as long as it's not at max distance, otherwise 4B whiffs.
236:A works like 236: in combo, unaircontrollable.
Soul Gauge/Critical Finish game got changed period with you now starting in blue and having the armor purge option. Cassy specific SG stuff:
44B+K breaks in 20
66A+B breaks in 14
B+K B breaks in 9 1/2
A+B+K(CF move) breaks in 8
66B breaks in 20
66A breaks in 20
44A breaks in 23
11_44_77K breaks in 19
33B breaks in 19
22 breaks in 20
6B breaks in 15
3B breaks in 17
4BB:A breaks in 12
8B+K breaks in 14
22B+K breaks in 16
Everything else is over 25 I think. Can't do 236 all that well on the PSP pad, but got to 12 hits of 236 and the gauge was still more green than yellow(the half way point).
4BB:A only combo's on counter. The :A is blockable if you get hit by 4BB on NH, not duckable though. Amy's 6B can be blocked so it seems pretty safe as long as only the :A is blocked.
Step seems to have been buffed all around, so yes Cassy's step seems to be improved.
Frames seem in tact:
1K on hit seems to still be -1
BK still seems to be +2 on block
236K still seems to be 0 on block
wr[A] still seems to be -2
Tested using SC4 frame data from the wiki with Cassy vs. Cassy.