Mamoru_Hasukage
[10] Knight
This is more or less just me posting something that I would like to make as a game.
If you are not familiar with Bushido Blade, it was a series of 2 games on the ps1 that was known for amazing collision detection and using the idea if a sword gets you in the face, you are dead. PERIOD. It is highly regarded and is one of the overlooked fighting games of that generation. Why do I bring this game up?
I want to make a new one but better!
Would it be "Bushido Blade" persay? Maybe not, but I would love to buy the rights to it so I can get a team to work on it. I would have a story mode that makes you create a character as well as the roster that is already there. Much like the originals, it would not matter as much who you chose as a character (though I would have stats to back up the choice of who and what they are good with) but the choice in the many weapons is what would matter. A game like Bushiod Blade could have lasted an hour or even a few second depending on how well thought out your moves were.
As a community who loves games about souls and swords, what do you think of this Idea? Should one of my games be an quest to remake and revolutionize the fighting game market by making a game that is or like Bushido blade? I would like to hear your thoughts.
If you are not familiar with Bushido Blade, it was a series of 2 games on the ps1 that was known for amazing collision detection and using the idea if a sword gets you in the face, you are dead. PERIOD. It is highly regarded and is one of the overlooked fighting games of that generation. Why do I bring this game up?
I want to make a new one but better!
Would it be "Bushido Blade" persay? Maybe not, but I would love to buy the rights to it so I can get a team to work on it. I would have a story mode that makes you create a character as well as the roster that is already there. Much like the originals, it would not matter as much who you chose as a character (though I would have stats to back up the choice of who and what they are good with) but the choice in the many weapons is what would matter. A game like Bushiod Blade could have lasted an hour or even a few second depending on how well thought out your moves were.
As a community who loves games about souls and swords, what do you think of this Idea? Should one of my games be an quest to remake and revolutionize the fighting game market by making a game that is or like Bushido blade? I would like to hear your thoughts.