Possession
[08] Mercenary
I know you can STK B+G Yoshi's helicopter move(don't know the name), and also Taki's hovers. I was wondering if there are any other moves you can STK B+G.
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This thread just spurred a curious thought...
Who wins between Taki STK B+G and Astaroth 28B+G? =O
Conditioning them to jump just to be punished with a Stalker Drop would be really good. It'd give them that 'wtf' moment that you can take advantage of.
You can also punish easy-to-see newbie spammable moves with it, like Cervy's 4B+K and BB 4B+K. Don't even have to anticipate it. You can just react to it and do it really late and it'll still connect. And I dunno if you wanna. But you can also punish his teleport, 2146 and 214:6 with it if you're so inclined.
For Lizzie, you can punish his Crawl B with it even if you were hit with a non-knockdown move prior to it. You're going to have to anticipate it or Stalker drop will be interrupted. You can also punish his WR KKK if you block the first hit, then step towards his offhand.
For Sophie, you can Stalker Drop all the followups but K after 8A+K on block. Don't need to anticipate, just block the first hit, see if they're doing the K followup then just drop them.
You can also punish Maxi's LO B (that leaping GB downward double hammer blow). with it if you recognize the stance and just want to reposition yourself or something. Stalker certainly avoids LO KK (that sweep > backflip move) which comes out of the same loop.
For Kilik, you can punish grounded A+B and his unblockable, 236 MO A+B.
In addition to stalker, you can also punish Taki players that mess up and input WR BBB, WR BK or WR BB to attempt the A6~B+K WR B tech trap. To do this, you have to tech correctly after getting hit by A6 and just stalker drop them while the additional input prolongs their hangtime.
You can also punish a bunch of really crappy unblockables with it. I already mentioned Zas's. You can also punish Algol's, Lizzie's, Yun's and Mina's.
does air grab still reach if they jump backwards?
I usually do PO K, 4A+B,B since it comes out faster than A+B.
Yep, Stk B+G can grab retreating jumps. It's like a vacuum lol. Just sucks them in. Keep in mind your timing has to be nee-jerk reaction. But that's where the conditioning helps.