ZOMBIEBEAR666
[09] Warrior
HEY!!!
Big news, to some of you who know of this then don't worry about it...
If a Lizardman is foolish enough to do 1AK on you, Algol can punish it with 33B, this sets up the following combo:
slnc = super~LNC (one of the two bubbles hit, then the other creating time for 8A+KBBBB etc...)
plnc = pickup~LNC (Algol's bubbles pick the opponent up before they touch the ground)
ulnc = ultra~LNC (gives enough time for 214A+B to connect in the combo, like a triple-bubble-bounce)
* = check point (I use stars to indicate where the combo can split so I don't have to write everything up to that point)
(This is how far I went with it:)
$Block Lizardman's 1AK$, 33B, *4[A+B]~slnc, 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], **22A+B~slnc, 8A+B, 4[A+B], 4[A+B]~plnc, 8[A+B], 6A+B, 8A+B, 4[A+B], ***4[A+B]~slnc, 7A+KBBBB, 8A+B, 4[A+B], 2A+B, 8A+B, 4[A+B], 4[A+B]~slnc, 8A+KBBBB, 8A+B, 4[A+B], 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], ****4[A+B], (at this point they should be dead so...), 8A+B, W!, G~turn, 3BQIB, 3BB - END (death)
*(4[A+B]~slnc), 2A+B, 8A+B, 4[A+B], 22A+B~slnc, 6A+B, 6A+B, 8A+B, 4[A+B], *****8[A+B], 2A+B, 8A+B, 4[A+B]~slnc, 7A+KBBBB, 8A+B, 8[A+B], 2A+B, 8A+B, 4[A+B]~slnc - (I stopped there)
**(22A+B~slnc), 6A+B, 8A+B, 4[A+B]~slnc, A+K~(teleport), 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], 4[A+B]~ulnc, 214A+B - END (no death but its cool)
I had more extensions of this combo as you can tell buy all the unused stars, but they arent worthy for posting, except for 1 more which I like because it just looks so cool, but I got to a point where I didn't know where to go with it...
**(22A+B~slnc), 6A+B, 8A+B, 4[A+B]~slnc, 6[A+B], (delay), ******A+B, 2A+B, 8A+B, *******4[A+B]~slnc, 6[A+B], 9A+KBBBB, 8A+B, 4[A+B] - ???
******(A+B), 6A+B, 8A+B, 4[A+B], 4[A+B], 4[A+B]~slnc, 7A+KBBBB, 8A+B, 4[A+B] - ???
Maybe you would like to find some of your own or practice some of these, just enjoy this punishment because the only other 2 attacks I know it works for are Nightmare's A+B, and Kilik's regular Asura Dance...
Big news, to some of you who know of this then don't worry about it...
If a Lizardman is foolish enough to do 1AK on you, Algol can punish it with 33B, this sets up the following combo:
slnc = super~LNC (one of the two bubbles hit, then the other creating time for 8A+KBBBB etc...)
plnc = pickup~LNC (Algol's bubbles pick the opponent up before they touch the ground)
ulnc = ultra~LNC (gives enough time for 214A+B to connect in the combo, like a triple-bubble-bounce)
* = check point (I use stars to indicate where the combo can split so I don't have to write everything up to that point)
(This is how far I went with it:)
$Block Lizardman's 1AK$, 33B, *4[A+B]~slnc, 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], **22A+B~slnc, 8A+B, 4[A+B], 4[A+B]~plnc, 8[A+B], 6A+B, 8A+B, 4[A+B], ***4[A+B]~slnc, 7A+KBBBB, 8A+B, 4[A+B], 2A+B, 8A+B, 4[A+B], 4[A+B]~slnc, 8A+KBBBB, 8A+B, 4[A+B], 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], ****4[A+B], (at this point they should be dead so...), 8A+B, W!, G~turn, 3BQIB, 3BB - END (death)
*(4[A+B]~slnc), 2A+B, 8A+B, 4[A+B], 22A+B~slnc, 6A+B, 6A+B, 8A+B, 4[A+B], *****8[A+B], 2A+B, 8A+B, 4[A+B]~slnc, 7A+KBBBB, 8A+B, 8[A+B], 2A+B, 8A+B, 4[A+B]~slnc - (I stopped there)
**(22A+B~slnc), 6A+B, 8A+B, 4[A+B]~slnc, A+K~(teleport), 6A+B, 6A+B, 8A+B, 4[A+B], 4[A+B], 4[A+B]~ulnc, 214A+B - END (no death but its cool)
I had more extensions of this combo as you can tell buy all the unused stars, but they arent worthy for posting, except for 1 more which I like because it just looks so cool, but I got to a point where I didn't know where to go with it...
**(22A+B~slnc), 6A+B, 8A+B, 4[A+B]~slnc, 6[A+B], (delay), ******A+B, 2A+B, 8A+B, *******4[A+B]~slnc, 6[A+B], 9A+KBBBB, 8A+B, 4[A+B] - ???
******(A+B), 6A+B, 8A+B, 4[A+B], 4[A+B], 4[A+B]~slnc, 7A+KBBBB, 8A+B, 4[A+B] - ???
Maybe you would like to find some of your own or practice some of these, just enjoy this punishment because the only other 2 attacks I know it works for are Nightmare's A+B, and Kilik's regular Asura Dance...