Pyrrha
HORIZONTALS
Pyrrha AK i11 -14 on block
PUNISH WITH
CE i14 88 dmg Clean hit 101 dmg
AA i12 22 dmg +14 on hit into RC
BB i14 30 dmg +12 on hit into LO
2A i12 12 dmg +8 on hit
3K i14 18dmg +4 on hit
Standing K i13 14dmg +2 on hit
Pyrrha 4AB i18 -14 on block
Punish With
CE i14
FC B i14 +2 on hit
FC K i14 -2 on hit
You can Step The 2nd Hit Regardless Step out and just let her ass have it.
Pyrrha 3A i19 -14 on block
CE Punish it is the only punishment option that will work since the pushback on this attacks makes all other i14 and under punishes whiff.
Pyrrha 3A i19 -14 on block
This move is -14 but has a pretty good push back so simple AA,BB,2A,ect will whiff
PUNISH WITH
CE i14 88 dmg Clean hit 101 dmg
Pyrrha 1A/ 1AA -22 on block
Since it is -22 that means 66B punishes all day.
CE
66B
6A+B/BE
Pyrrha 4AAA -22 on block
This is in the same boat as 1AAA just with a high as the starter. if you can manage to JG the last A it makes this string 44B punishable
CE
66B
6A+B/BE Li A
on JG go for
44B
4A+B 66B+K
Pyrrha 1A /1AA i18 -22 on block.
PUNISH THIS SHIT HARD
CE i14 88 dmg 101 Clean Hit
66B LI A i22 63dmg(this option is pushing it frame wise.) Can Be BE
6A+B i16 35 dmg Chance of Clean Hit and Can be BE for LI A Combo
6B i20 42 dmg Has Clean Hit
6B4 i21 45dmg (with this punish i suggest PSL 2 into BL for a faster Guard Cancel after the opponent is knocked down. To do this you will need to Guard Cancel after the 2nd hit knocks down your opponent and the instantly PSL2 into BL. a normal Guard Cancel will put you into LI into RC where then you will be able to Guard.)
WR B i15 46 dmg ( This Option Will Whiff if the opponent does just 1A. Even if they do 1AA you will have to do iWR B witch is a pain in the ass. This is a good punish option if your feeling frisky.
WR KK i20 42dmg ( i suggest this option only if they do a raw 1A)
VERTICALS
Pyrrha 3B i17 -16 on block
PUNISH WITH
(close range/Mid Range) i16 6A+B BE LI A
at tip range this will whiff and you will get bodied!!!!
CE i14 88dmg Clean Hit 101 Better Option it hits all ranges
2B i15 16 dmg +2 on hit
Pyrrha 6BK i13 -14 on Block
You Know the drill CE punish this shit.
FC K i14 +2 on hit
FC 2A i12 +8 on hit
Pyrrha 2B B -20 on block
This is the Shittier version of AS B
this is -20 and an easy JG just punish this with
CE
6A+B BE Li A
Kicks
Pyrrha 1k i17 -15 on block
PUNISH WITH
WR B i15 46dmg Clean Hit 57
CE i14 88dmg Clean Hit 101
FC 2A i12 12dmg + 8 on hit
FC 2B i14 16 dmg + 4 on hit
Pyrrha 2K i15 -14 on block
PUNISH WITH
CE i14( Be Careful with this one it is EXTREMELY STRICT on the timing and can back fire even if you are a second to late.
FC 2A i12 + 8 on hit
FC 2B i14 + 2 on hit
FC 2K i14 -2 on hit(lol wouldn't go for this one XD)
Pyrrha 3KK i16 -16 on Block
This Move has Damn Good Push Back!!!
He can punish with all his i16 and lower attacks if Back is against the wall but these are the only ones that will work mid screen
Punish With
CE 88 dmg 101 dmg Clean hit
6A+B BE LI A i16 77 dmg
2B i15 16 dmg +2 on hit
Simultaneous Press
Pyrrha WR A+B -12
This move is -12 so AA punish nuff said
Pyrrha B+K
This move has a Tech Jump and a Tech Step to the right. its -12 but it has a mix up attached to it
if you can confirm there is no follow up then do a AA punish
Pyrrha B+K B
This is just another version of Pyrrha's AS B but with a tech step to the right instead of a Tech Crouch. This is -20 so all punishes
for AS B apply here. Since this is a 2 hit string you can easily JG this if you can anticipate it even though its -20 i don't think its worth the
risk.
CE
6A+B BE Li A
And if you JG the B
you can do
3B 6A+B
66B Li A
Pyrrha 2B+KBBB
The dumb toe stab this move is -16 lol but even if you get hit by the first one you can block the 2nd and the rest will whiff.
You will be in FC so WS B+K is a great option when you confirm the whiffs. Other than that just do 6A+B to punish this
6A+B
If you block the 2nd hit it will push you out of the way of the rest
WS B+K
CE
66B
44B
8Wayrun
Pyrrha 22/88B i16 -18 on block
Punish With
CE
6A+B/6A+B BE
Pyrrha 22/88BA i16 -40 on block
If the Opponent didn't Hit Confirm before they flew in the Air Take your Pick of a Hilarious Punish
CE
44B BNB Combo 75 dmg can be BE for more dmg
66B LI A 63 BE on The LI A 75 dmg (for this combo to work you need to time it to where it will hit as soon as Pyrrha lands she still has time before she can guard)
6A+B BE PSL 2 BL K BE( For this to work you need to hit Pyrrha while she is in the Air with 6A+B BE)
Pyrrha 22/88 B A K i16 -like a million on whiff lets just say i can UB Punish this on whiff here are some hilarious Punishes I've found.
UB BT B+K 1k 88 dmg
22A LI A 44 dmg Can be BE
44B BNB Combo 75 dmg
6A+B BE PSL 2 BL BE 71 dmg ( have to hit them while they are decdescending for this to work.)
BT B+K 2BK 67 dmg(run under her and do BT B+K)
Back Throw (run under and throw her when she lands)
4A+B 66B+K 80 dmg
Basically Pick any move that is faster than i60 and you got free dmg XD
Pyrrha's 66B+K i24 -8 on block ,66B+KA -18 on block,66B+KAB -16 on block.
Maxi Cant do SHIT about 66B+K But he has a Good amount of Options against the other 2 follow ups.
You Can however punish 66B+KA and B+KAB.
66B+KA -18 on block
6A+B i16 35 dmg / 6A+B BE LI A (you know the drill)
CE i14 88 dmg 101 dmg Clean hit
AA i12 22 dmg +14 on hit into RC
BB i14 30 dmg +12 on hit into LO
2A i12 12 dmg +8 on hit
3K i14 18 dmg +4 on hit
Since The 2nd hit of this string is also High Maxi Has WR options to punish it
WR B+K BL K/BL K BE 66 dmg / 77 dmg
WR B+K 2KB 59 dmg
WR KK 42 dmg
WR B 46 dmg
WR A 18 dmg
66B+KAB -16 on block
Just CE or do 6A+B / 6A+B BE
And if your feeling Frisky Side step the last B and do some 8 way run options or a back throw
Pyrrha's 44/11/99 B i22 -14 on Block
Punish with
CE i14 88 dmg 101 on Clean Hit
AA i12 22 dmg +14 on hit into RC
BB i14 30 dmg +12 on hit into LO
2A i12 12 dmg +8 on hit
3K i14 18 dmg +4 on hit
Pyrrha's 33/77k Vs 66K
Pyrrha's 33/77k is -13 on Block while 66k is -14
MUST BE ABLE TO DIFFERENTIATE FOR A GOOD PUNISH!!!
33/77K -13 PUNISH WITH
AA i12 22 dmg + 14 on hit into RC
66K -14 PUNISH WITH
CE i14 88 dmg 101 on Clean Hit
AA i12 22 dmg +14 on hit into RC
BB i14 30 dmg +12 on hit into LO
2A i12 12 dmg +8 on hit
3K i14 18 dmg +4 on hit
11_77 A/AA
To be completely honest i slept on this move untill after NEC when it was a primary tool of my demise. Just a Raw 11 A is a Low that is -12 on block you may think Maxi can 2A punish it right? Wrong..kinda, Maxi can only punish this on block at close range mid and tip ranges it will whiff and you will get bopped. If you do get hit by the 11A it is +2 on hit and has a follow up that is also a mix up. The 2nd A has a Guard break hold that is +14 on block and a normal that is -14 on block. I find this funny. If you can Confirm they are going to Hold for the you can get some EXTREME damaging Combos on her, i will list them below. If you see they do the normal follow up it is -14 on block so you know what to do.
Confirm the Charge int Options
4A+B 66B+K
6A+B Li A
Normal Block Options
AA
CE
ANGEL STEP(236)
Pyrrha AS B /236B/STAB i14 -18 on block
PUNISH THIS SHIT HARD!!!!! Options
6A+B i16 35 Dmg
6A+B BE LI A 65 dmg
6A+B BE LI A 77 dmg
CE i14 88 dmg Clean hit 101 dmg
OTHER PUNISHES
AA i12 22 dmg +14 on hit into RC
BB i14 30 dmg +12 on hit into LO
2A i12 12 dmg +8 on hit
3K i14 18 dmg +4 on hit
Standing K i13 14 dmg +2 on hit
2B i15 16 dmg +2 on hit
4B i17 17 dmg +11 into LO
4BB i17 32 dmg
Pyrrha AS A/ AA/ AA BE
This Move is a pretty good step catcher but is a huge risk for Pyrrha
AS A alone is -18 So punishing it is rather easy its the same frames as "Stab" and the AA is -16 So
6A+B / BE or CE would be you best options of punishment. However the BE is a Guard Break and is +4 on block.
JG that shit there is no exception when JGed this Move is 66B and 44B punishable. so thats around -29 on JG take this fuckin chance and stick it to her.
Pyrrha AS K
This Move can be pretty annoying with its super tech crouch and what not but when you know how to deal with it, it is fairly simple. This Move Super TC mids. But on block it is -29 thats almost as bad as Ezio Crossbow…Take this change to pick a punisher and destroy her. She takes a huge backflip backwards to get out of range so your options are very limited for punishment
CE
66B Li A/BE
6A+B BE hits however Li A will whiff at this moment maxi's Li B becomes a tech trap so fool around with it a little bit.
EDGE ATTACKS
OK Now Lets talk about Pyrrha's BE. Maxi has some HILARIOUS things he can do to Punish Her BE. I'll List them
Pyrrha 66B BE
The 2nd HIt of this is a Guard Break witch makes it safe but Maxi has a very good move to counter this.
Her 66B Puts maxi into FC so his answer is to do WR B+K when the BE flash Appears WR B+K puts maxi into BL so KK is a guaranteed follow up
WR B+K BL KK 66 dmg can be BE 77 dmg
Or WR B+K 2KB 59 dmg
Maxi can also interrupt her BE with his own CE as soon as 66B BE Flash appears input CE the invincibility Frames will come in handy here and it will register as counter hit damage.
CE 88dmg Counter hit 94 Clean hit 101 CH Clean Hit 107
Also I have found that you can side step the 2nd part of her 66B BE but the timing seems to be pretty tight.
i have come up with Side Step into CE
33B BL KK 69 dmg BL K BE 79
11B 64 dmg
88 into Right Side Throw BL K BE 94 dmg
22 and get a free back throw 70 dmg
22144/88744B RO B RC B 63 dmg RC B BE LI A 91 dmg
Also Maxi Can use his 8B+K witch will Side step right out of the BE and will Put him into LI He won't Be able to get any Damage this way but he can PSL 2 into BL for BL K and BL B mix up or can take a shot at a LI Mix Up with LI K LI A. also can PSL 1 into LO idk why you would want to do that though since the nearest Guard cancel requires him to go into RC.