AKNova7
[10] Knight
Sure, I'll admit, having speed to rush down is always nice, but come on now, why is it that with Leixia is, to say the least, incredibly hard to get in on long ranged characters? I mean, sure, that might be "balance", but in fighting games like Soul Calibur, when it's range vs speed, unless you can skydive or break-dance kick at your opponent (Taki...) getting in on your opponent is a massive...massive task, all by itself. In Soul Calibur 5, a game where if this was Soul Calibur 4, nearly every character would be top tier, and Leixia herself would fit just fine in the balance of the old game, how are we supposed to fight long range zoning types with absolutely no moves to get in on them? We don't even have the SC4 A+K, B+K. Facing long range zoning characters is almost an automatic loss if your defense is anything less than exceptional.
Why just her? EVERY other character, quite literally, has a way to get in on the opponent.
Why just her? EVERY other character, quite literally, has a way to get in on the opponent.