decided to remake a soul from Broken Destiny, and to incorporate the vicious horns into the design.
Cradle Guardian
started off as an experiment for Iron CAS challenge 8. The story behind it was that this soul was supposedly created by a Sumerian sorcerer and was given the task to guard Gilgamesh's Cradle. This supposed-invincible guardian is on a quest to retrieve an artifact stolen from Gilgamesh's Cradle, which included ancient Sumerian dialect of Gilgamesh's findings for immortality.
Lucifer
He is suppose to be a next evolution form for Diablo. I know this isn't an actual "CAS soul", but I used Nightmare as a base for this character. If only they would release more DLC, then maybe I can create a soul identical to this design. So let's ignore the fact that I used Nightmare as a base, and pretend that this is a CAS soul. also included a pic with him without wings.
Marth
A fresh soul utilizing the fishnet design for the upper torso. also utilized accessories to create a new crown/tiara design.
Erif
started off as an experiment for Iron CAS challenge 9. finally utilized the absolution skirt. She's also my first elf soul.
Soul Eater
Soul Edge, Soul Calibur, and now Soul Eater. pics also include his first design for his helmet, you can see why I didn't utilize it for his final design.
Odin
fresh new soul. finally utilized the white knight helmet. Used googles and apple to create eye patch.
my first Le Bello CAS soul for Soul Calibur 5, and entry for the Iron CAS challenge 10
Seriously freaky CAS you got there, my faves (color scheme and overall color and pattern palette more to my liking) are : souleater, erif, crimson despair and yoshi.
Your area of improvement is mostly patterns and textures (try gradients or bump map to give added depth), but you are creative and you know how to use those zippers for sure (cool leather bracers on one CAS for instance).
Looking through my doctrine of souls, and decided to do a little tinkering and upgrade her design.
being a valkyrie, I decided to give her a more Asgardian look (especially the helmet). last pic has her head without hair, so to show more detail on the design of the new helmet. other than the minor changes, including the skirt, I decided to keep a few other stuff in her design.
Bryant
It was a tough decision, but I decided to use the arm guantlet thingy on this soul. To replace the other arm, I used stickers to give him a leather arm glove design - so to allow more flexibility with arm so to suit the fighting style. This design was originally meant for Avalon, but had decided at the time to incorporate a new design for Avalon instead.
Tomo
this is an entry to the Iron Cas challenge 10. This design incorporates certain characteristics of Yoshimitsu and Le Bello (dat moustache lol). Other than his goofy fighting style, the guy is also a martial artist so I gave a martial artist look and a vest (which he stole).
Asuka "Asura"
She is my second entry to the Iron CAS challenge 10. Of all the souls I've created, I think this could possibly be the most beautiful soul I've designed. Her story begins in Japan. She is half-Japanese and half of foreign blood, and because of that she was hated by her most of her village. Her inner hatred makes her worthy to dawn the mask of Asura. Despite wearing a hideous mask, she is a beautiful soul.
Phantom
My possible third entry to Iron CAS challenge 10. It took a while to figure out, but I finally was able to hide teh horns of the hannya mask.
Inspired from Gatsu's Lizardmare. A new Wonderland soul.
King Mist
Utilized some accessories to make a crown with the Bong-Seon circlet as the base.
Yamimitsu
"Yoshi" means "good", Mitsu means "Luck"; therefore Yamimitsu means "Dark/Bad Luck". I had this idea for a very long time (since I first joined Iron CAS). It wasn't until I visited Vilarcane's gallery that I was finally motivated to make him. Inspired by Vilarcane's many Yoshimitsu/Insect souls
Phantom 2.0
A much more stronger design I made for Phantom. This was originally suppose to be my 3rd entry for Challenge 10 Iron CAS, but I had internet connection problems.