lobo
Luminario
ALL COMBOS BELOW WORK AS OF PATCH 1.03
DISTINCTIONS FOR PRE-PATCH COMBOS REMOVED
33_99b
**Note: All 33_99B combos into A+B are JF Techable
A+B 236:(B) 236:B
A+B 66A+B
A+B 66A+B (Near Wall) 236:B
236:(B) 66A+B
66A+B
4BB:A
3B
4BB:A
6AAA
236:B
WSB:
236:(B), 236:(B), 236B
236:(B), 236 (B), 4BB:A
66A+B
236:(B)
2B8BAA
236:(B), 66A+B
236:(B), 236:(B), 236:(B), 236:(B)
236:(B), 4BB:A
236:(B), 236B
2A+G_B+G (can be broken)
2BB:K
2B+K CH
2A+G_B+G (breakable)
4BB:A
44B+K
1A
236:B
WS B (close range required)
CH 4AB:
4BB:A
236:B
66B+G:
4BB:A
236:B
44B+K
CH 1K:
4BB:A
236:B
A+B
4BB:A
44B
BT B+K
CHB+KB
BT B+K
CH 22_88AA
4BB:A
236:B
4K:
**Note: 4K Stun is shakeable
6AAA 2B+G (can be broken)
6AAA 236B
CH wsA
2A+B_B+G (can be broken)
236:B
ws[A]:
6AAA 2A+G_B+G
6AAA
66B
236:B
4BB:A
22K BT B+K (strict timing)
CH 66B+K
4BB:A
236:B
Edited for clarity and format. Please inform me of any mistakes.
-Idle
DISTINCTIONS FOR PRE-PATCH COMBOS REMOVED
33_99b
**Note: All 33_99B combos into A+B are JF Techable
A+B 236:(B) 236:B
A+B 66A+B
A+B 66A+B (Near Wall) 236:B
236:(B) 66A+B
66A+B
4BB:A
3B
4BB:A
6AAA
236:B
WSB:
236:(B), 236:(B), 236B
236:(B), 236 (B), 4BB:A
66A+B
236:(B)
2B8BAA
236:(B), 66A+B
236:(B), 236:(B), 236:(B), 236:(B)
236:(B), 4BB:A
236:(B), 236B
2A+G_B+G (can be broken)
2BB:K
2B+K CH
2A+G_B+G (breakable)
4BB:A
44B+K
1A
236:B
WS B (close range required)
CH 4AB:
4BB:A
236:B
66B+G:
4BB:A
236:B
44B+K
CH 1K:
4BB:A
236:B
A+B
4BB:A
44B
BT B+K
CHB+KB
BT B+K
CH 22_88AA
4BB:A
236:B
4K:
**Note: 4K Stun is shakeable
6AAA 2B+G (can be broken)
6AAA 236B
CH wsA
2A+B_B+G (can be broken)
236:B
ws[A]:
6AAA 2A+G_B+G
6AAA
66B
236:B
4BB:A
22K BT B+K (strict timing)
CH 66B+K
4BB:A
236:B
Edited for clarity and format. Please inform me of any mistakes.
-Idle