A_Bad_Idea
[09] Warrior
Hey all. I've been struggling to play a solid Hilde game that doesn't just involve -throw ringouts, and I can see a lot of potential (as soon as I learn how to chain charge moves together, that is =\).
The problem I'm having is that I don't know a lot of good setups for Hilde. seems to be a good one, but it's so unsafe on block and step that it's a risk to use, and anyone who sees it coming can punish you hard.
What's the general approach for playing Hilde? What are you aiming to do to the enemy to keep them pressured and eventually open them up for meaty charge combos?
The problem I'm having is that I don't know a lot of good setups for Hilde. seems to be a good one, but it's so unsafe on block and step that it's a risk to use, and anyone who sees it coming can punish you hard.
What's the general approach for playing Hilde? What are you aiming to do to the enemy to keep them pressured and eventually open them up for meaty charge combos?