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Didn't think of that...i make another one with inputs when i play next timeWish you kept the commant inputs in, so I could see when you press B+K
If you think you were surprised, imagine my surprise when I teleported Algol behind someone doing a DC K and lost the match.I noticed it in training when performing 3B 8A+B DC KB:B and the DC KB:B would change if the opponent happened to get behind? Caught me by surprise when it happened, had no idea.
If you think you were surprised, imagine my surprise when I teleported Algol behind someone doing a DC K and lost the match.
Wait..... so is 44A+B>8A+B>IGDR a viable and more damaging combo than 44A+B>IGDR>B2?????
How the heck does this work? You do the 4K,K and then just mash the hell out of A+B+K?Right I realized I can use A+B+K to try and get that 4K,K:BT B+K and it actually works. Messing it up won't give you the B+K GI, instead you do nothing, so that is good and practical.
Whenever I play Cervantes in Legendary Souls, I often see him break out what looks like an instant Tornado Swell, chaining 3 of them into a combo. Is it possible to do that of the version if the move? If so, is it the same input as SC4, or is it something different?
Ahh, so if the opponent's in the air, the iGDR becomes an instant Tornado Swell. Interesting. I wonder, though, how viable the iGDR is in a live matchErm, you mean you see him perform a iGDR then 2 Tornado swells? That is Just iGDR x3. iGDR changes into tornado swell against airborne opponents. You can perform Tornado swell in this game with WR B+K, its very powerful with doing 77 Damage+ clean hit chance, but be warned that move is hella unsafe at-58 on block, and if you can do it, WR B>iGDR>aB is a safer alternative and does 80 DAM.
Ahh, so if the opponent's in the air, the iGDR becomes an instant Tornado Swell. Interesting. I wonder, though, how viable the iGDR is in a live match
Consistency in your iGDR input doesn't really matter, you have to be able to accurately judge the blockstun for any frame-tight punish with it, which just isn't practical.Well, considering it is the best i17 punisher in the game by far, its just how consistently you can do it. It is horrible when you mess up, since DC B is -14 on block and iGDR is -21 while leaving you back turned, so you've got to make it count.
Can anyone tell me how to do his stance while facing away. I have seen people this used to bait out the reverse gunshot. I have tried all sorts of inputs but just can't seem to get the stance to come out while facing away.