gumrucker
[08] Mercenary
Remember sometimes you dont need to block them... You could jump them, interrupt them, teleport, whatever gimmicks your character has to get around them too... these would be hard with lag as well but maybe it would work better than trying to block them...
Yes, I know there are other reactions to moves, but I was using block as a cover-all, beacuse the majority of the time block is the first course of defensive action.
Does anyone know the exact mechanics behind the "bars" of connection? From what I've experianced, I almost alway have 4 bars, but I have had a largely varying degree of lag with the 4 bars measurement.