Not talking about your average, every day spammer. People who mindlessly spam the same attacks over and over are easy targets. A good mix up ground spammer on the other hand...
Seems the higher ranks are all using the same tactics. Get your opponent on the ground first, then proceed to mix up high low perpetual incapacitating attacks, until the round ends.
Some might say, "well just figure out the combo and block accordingly". Advice like that is of course totally irrelevant because at that point it's at least 50% guesswork. It's utterly impossible to know whether this person is going to start with a low attack, or high/mid attack. Toss in a certain amount of internet delay, and welcome to Groundspam Calibur. It's a different game standing, because then at least you have a chance of retaliation, 8w running, and any other number of tactics. On the ground, you're just repeatedly bounced, stunned and knocked back down, from your prone position.
It wouldn't be so bad if ALL the attacks didn't re-stun, or re-knock you down...over and over. If you happen to miss a block, you're back on the ground, and the cycle repeats itself until you die.
I'm hovering around Level 50 at the moment, with about a 65% win rate. Anyone with any experience fighting these higher rank ground jugglers would be appreciated. What tactics do you employ to escape this favored tactic. And also, are there certain characters who are better at escaping the ground juggle than others?
Seems the higher ranks are all using the same tactics. Get your opponent on the ground first, then proceed to mix up high low perpetual incapacitating attacks, until the round ends.
Some might say, "well just figure out the combo and block accordingly". Advice like that is of course totally irrelevant because at that point it's at least 50% guesswork. It's utterly impossible to know whether this person is going to start with a low attack, or high/mid attack. Toss in a certain amount of internet delay, and welcome to Groundspam Calibur. It's a different game standing, because then at least you have a chance of retaliation, 8w running, and any other number of tactics. On the ground, you're just repeatedly bounced, stunned and knocked back down, from your prone position.
It wouldn't be so bad if ALL the attacks didn't re-stun, or re-knock you down...over and over. If you happen to miss a block, you're back on the ground, and the cycle repeats itself until you die.
I'm hovering around Level 50 at the moment, with about a 65% win rate. Anyone with any experience fighting these higher rank ground jugglers would be appreciated. What tactics do you employ to escape this favored tactic. And also, are there certain characters who are better at escaping the ground juggle than others?