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News on the mode. YesHI there im new here, i already post my bio on the introduction page. SO i want to talk about the character creation mode. Has there been any news about the Mode, whether we can choose bonus weapon style from Soul calibur 3 back?
So NO chances for those to come back? Hmmm.... now i wonder if i would like to buy PS3 to play it or not...knowing this happen...if there is a bonus weapon style i would surely go to buy a ps3 of course, to play Soul calibur v, but with this....i dont know....
Because it was fun playing with bonus styles on SC3. In stead of having the original styles we could have some other ones and some of the extra styles weren't that bad.Why are u so fixed on a bonus weapon style? Instead of making a weapon style only for CaS its better if they just create a new style and flesh out a real character with personality instead of an 'exclusive CAS bonus style'.
Because it was fun playing with bonus styles on SC3. In stead of having the original styles we could have some other ones and some of the extra styles weren't that bad.
True that my friend.....true that.Yes, not to mention that you could customize the character like patroklos doesnt make that any different from Tekken customization. It's like this if you can make Gilgamesh from tower of druaga using patroklos style, and patroklos happen to have the same clothes and can becustomized very similar to Gilgamesh instead of using the basic CaS, then what's the different. IN a sense, character creation that dont have unique style is there only to:
1. Have a different build like a small character using astaroth, or A big character using viola or talim
2. Astaroth being used by female, and vice versa
But, balancing.... god this thing...... if only balancing is an easy thing to do.
Because it was fun playing with bonus styles on SC3. In stead of having the original styles we could have some other ones and some of the extra styles weren't that bad.
Yes, not to mention that you could customize the character like patroklos doesnt make that any different from Tekken customization. It's like this if you can make Gilgamesh from tower of druaga using patroklos style, and patroklos happen to have the same clothes and can becustomized very similar to Gilgamesh instead of using the basic CaS, then what's the different. IN a sense, character creation that dont have unique style is there only to:
1. Have a different build like a small character using astaroth, or A big character using viola or talim
2. Astaroth being used by female, and vice versa
But, balancing.... god this thing...... if only balancing is an easy thing to do.
I didnt say that. I was saying that prior to SC3 if you didnt want a normal style, get a bonus one.You would rather have 10 real styles and 5 CAS only-styles of shitty quality, instead of having 15 complete styles (with full voice, story mode, character select icon, official artwork)? Less is not more.
Did you write that much lambasted article on shoryuken.com ?
I don't know of and don't care about gligmash, but everything you said there does not make any sense.
You're saying it is a BAD thing that your "unique" customer character is similar to a custom patroklus without explaining why it would be bad.
The only reasoning that one can infer from that is that you want your custom character to be completely unique (while fully realizing you're deluding yourself because some kid down the street could easily make the same CAS formula).
You should at least explain why you feel the need to have a unique customized character because you are clearly unable to articulate why it having a dressed-up real character is a bad thing. Unfortunately you are not the first to do so.
If I were to go by your logic (by taking it to the extreme for you to understand the banality of it) you would rather have ZERO real completed characters and would be happier with 20 custom movesets to dress up in CAS.
Nada. There is no need when it's done.But when all styles are normal and complete what exactly is the need for "bonus" garbage?
No im not the one that write the article.
Im telling the truth here, i played Soul calibur 3. But never once i used the "Soul of..." weapons. All of my characters are using a bonus weapon. To me. Maxi rather becomes maxi, rather than my created characters become maxi. If i want to play maxi style, than id use Maxi himself.
But this is what you're doing with bonus styles anyways. If you want to play the bonus style with a sword and shield, you could just play Abelia, so you're never really playing with a style that is only yours. Your argument makes no sense. There is a reason why Namco takes the time to make 20 different characters. People making their own style would totally break the game, and most styles would be either overpowered or full of garbage. Besides, all those bonus styles were broken already, they had very few useful moves, and were stupidly simple compared to real characters. They mess up the balance of the game, although you don't look like you even know what that is.If i want to play maxi style, than id use Maxi himself.
Personally, I don't see the point of creating a character. Not because of the bonus styles, even though steel fan and the wave swords actually have great potential, but because of what to do with this character that you created. At least with games like WWE, they have a season mode or story mode where your created character can be involved into the story alongside the default roster. WWE Smackdown: Bring The Pain is the perfect example, and honestly the perfect season mode throughout that whole series.I don't see why someone would not buy a fighting game just because they can't make their cute little character the exact way they want it. Most fighting games don't even let you create anything at all. You buy Soul Calibur V because it will be the sickest fighting game ever, with up to 30 characters, a highly improved online mode, the best story mode a fighting game has ever had, and of course, a well balanced roster.
Personally, I don't see the point of creating a character. Not because of the bonus styles, even though steel fan and the wave swords actually have great potential, but because of what to do with this character that you created. At least with games like WWE, they have a season mode or story mode where your created character can be involved into the story alongside the default roster. WWE Smackdown: Bring The Pain is the perfect example, and honestly the perfect season mode throughout that whole series.
With Dynasty Warriors, they had a mode where you gradually head up to being the best warrior (DW5: XL), kingdom modes which included the created character of your choosing fighting for a chosen kingdom (DW4), a whole game dedicated to created characters while including the default ones (DWO), and then there are the Empire games where the 100 characters that you do create are placed in different regions. You can either fight as them or against the ones you aren't using.
In SC3's case, it was Chronicles of the Sword, where the character was the hero/heroine of an RPG story.
If they are going to include this creation feature then it must be for a purpose, besides showing them off in arcade and online matches, which is an absolute waste, since arcade isn't the primary focus of this game. It's the story, and, unfortunately, Online. I say unfortunately, because I try to keep my sanity by staying offline.
Character customization (customizing the default roster), however, is much more pleasing for Soul Calibur. The characters are already in the story, so they are already put to good use.