About it.
As it is mentioned in the description is made by 22G 22G and so.
It looks like the new path gives us a few new possibilities.
First one is starting a sidestep at the end of CE freeze. So now we can buffer 85_25 during last 20 frames of CE freeze and our character will start sidesteping a little faster then on 1.02. This way we can evade some CE (even alpha's) with just a 25_85.
Second thing is instant 22~G (not QS) from recovery (and probably neutral also if 22G will be fast enough). That micro SS is probably about 3-6 frames long so it's too short to actually sidestep any move, but long enough to notice that character actually moved a little.
Third thing is buffering that micro sidestep during all CE freeze animation.
Forth thing is cumulating data about our micro SS~G so we can make 22G and our character will not move until freeze will ends. But we can also make 22G~22G~22G~25, our character will also not move until freeze ends but the system will cumulate these micro SS~G data and after the freeze our character will make 3x small SS to normal SS in the same amount of time like standard SS.
So only thing we need to do is 22G loop (we can do it slowly) ended with 25 where amount of loops depends on opponent's CE. Mostly 2x 22G is good enough but Asta or Ivy CE needs like 3-4x 22G anded with 25.
Yoshi CE probably needs like 7x or more, it's too hard without prog stick.
Also some CE's are only 1 side escapable.
And we can do it only with 22G, 2G doesn't work because during freeze only 22 is cancelable with guard.