SatanaXXX
[09] Warrior
As an Asta user the throws are a key factor of my game.
We all know that in SCVI Namco, for somewhat reason, totally changed the throw system.
old A+G is A+G, but can be broken with ANY button except guard. A, B or K.
old B+G is 4A+G, and can be broken with 4A, 4B, 4K.
Why? Why this change? I found this very wierd and somewhat stupid, because anybody hammering the buttons can break the A throw, so in most delicate situations the B throw will be too much predictable.
I understand that in time players will be able to break consistently with 4+button or button, but this change makes accidental - and then skilless - throw breaks much more frequent.
We all know that in SCVI Namco, for somewhat reason, totally changed the throw system.
old A+G is A+G, but can be broken with ANY button except guard. A, B or K.
old B+G is 4A+G, and can be broken with 4A, 4B, 4K.
Why? Why this change? I found this very wierd and somewhat stupid, because anybody hammering the buttons can break the A throw, so in most delicate situations the B throw will be too much predictable.
I understand that in time players will be able to break consistently with 4+button or button, but this change makes accidental - and then skilless - throw breaks much more frequent.