Leixia next patch 1.04 update???

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Exactly how I feel. With both Leixia and Xianghua, just as their moves were supposed to flow, I feel as though I do also when I play them just because they feel so smooth in movement and while attacking. It's actually almost graceful, that was until I used Xianghua taunt and smacked my ace all the time XD

Strangely enough, I couldn't play Xianghua very well. I was a Taki player, as is probably obvious by my picture. But, when I used Leixia...everything changed. I quickly realized my Natsu would never be as good as my Leixia, and dropped the character down to my third. Because, when I played Leixia it just felt right.
 
If they do anything to WS B(BE) I'd say give the damage back, and screw the 1 frame evasion. I mean, what's the logic behind an anti-mixup tool that you still have to guess on?

No. 1 frame evasion is the main priority. If you just give back the damage, it's pointless. Also, it's not just an Anti Mix-Up tool. You're limiting it's usefulness. By taking away WR B's 1 Frame Evasion, part of what made Leixia special vanished. In fact, it killed an entire style of Leixia.
 
Because, when I played Leixia it just felt right.
That's what happened to me. I came into SC5 saying "oh I'll main you, or wait you're better, but I like you're style better." Whoever I used never felt as effortless as when I used Leixia.
 
That's what happened to me. I came into SC5 saying "oh I'll main you, or wait you're better, but I like you're style better." Whoever I used never felt as effortless as when I used Leixia.

Precisely. Three matches and beating people who normally whoop my ass on a routine basis. I tried to fight it, sticking to my "main", but just gave in eventually. I'm a Leixia main now. Definitely.
 
My "NO" in the vote thread referred to GENERAL damage increase.. Because that is EXACTLY the treatment that Viola got from pre-patch -> post-patch.. and EXACTLY the treatment Amy got from SC3:AE>SC4. The question was phrased in a very vague manner, I replied according to how the question is phrased to me, as the voter.

You're right on that one. While I appreciate the work Belial did to put everything together...that was incredibly poorly worded, and I understand why you said what you said the way you said it now. I apologize for being so harsh, but I really wasn't trying to attack you, it was more to everybody else.

In Kalas and my defense, neither of us phrased it that way, that's just the short version to try and condense the poll.
 
I'm not going to drop Leixia either, even if we never get patched again. (Although that would be miserable seeing how stupid the top tier is.)
 
Precisely. Three matches and beating people who normally whoop my ass on a routine basis. I tried to fight it, sticking to my "main", but just gave in eventually. I'm a Leixia main now. Definitely.
Then you should definitely switch your signature then, it's misleading ;]
 
I'm not going to drop Leixia either, even if we never get patched again. (Although that would be miserable seeing how stupid the top tier is.)

To be completely honest, I'd rather drop the game than drop Leixia. If I'm not playing with Lei, there's really no point in playing. The stupidity in this game is far too much without her.

Then you should definitely switch your signature then, it's misleading ;]

In my defense, it DOES say "Pre-SCV". lol
 
No. 1 frame evasion is the main priority. If you just give back the damage, it's pointless. Also, it's not just an Anti Mix-Up tool. You're limiting it's usefulness. By taking away WR B's 1 Frame Evasion, part of what made Leixia special vanished. In fact, it killed an entire style of Leixia.

I don't see how this makes any sense. The way the move is now, you're still able to use WS B as an evasion. The only thing that's changed is that it's not as easy to use on wakeup or in between a couple strings. (ie: Sieg 22BB) You mean to tell me if they gave you a choice between getting the guaranteed 80 dmg back or being able to evade only a few more things than you still can, you'd want the latter?
 
I'm not going to drop Leixia either, even if we never get patched again. (Although that would be miserable seeing how stupid the top tier is.)
Oh yeah man if this game does not get a patch well....expect to see a viola, mitsurugi, and maybe alpha place at top 3 in tourneys..really a shame how the 1.03 patch got rushed..
 
I don't see how this makes any sense. The way the move is now, you're still able to use WS B as an evasion. The only thing that's changed is that it's not as easy to use on wakeup or in between a couple strings. (ie: Sieg 22BB) You mean to tell me if they gave you a choice between getting the guaranteed 80 dmg back or being able to evade only a few more things than you still can, you'd want the latter?

Delete your patches so you go back to 1.0, then while using Leixia, face Pyrrha. Throw out a 1B/2B, then WS B. Have Pyrrha set to Block as first action, then 236B on second action. Watch what happens.
 
I don't see how this makes any sense. The way the move is now, you're still able to use WS B as an evasion. The only thing that's changed is that it's not as easy to use on wakeup or in between a couple strings. (ie: Sieg 22BB) You mean to tell me if they gave you a choice between getting the guaranteed 80 dmg back or being able to evade only a few more things than you still can, you'd want the latter?
The evasion is actually quite a lot worse now. You can often be hit by attacks that track to the right, like Xiba's.

However the 1f evasion was a bit much as it could be used to completely destroy certain mix-ups. Not so different to a few OP TC moves that some other characters have... it's a tough one.
 
Framewise, here are some suggestions for sensibly making Leixia more effective without overpowering her.

A+B: -18 on block
[A+B]: -10 on block

This buff takes a tool Leixia already has and gives it a viable purpose. It has great guard damage, but is very unsafe without holding it down, while the held version of the move is highly steppable/GI'able/JG'able/etc) In addition, Leixia will have the option of using 1B to confuse opponents who catch onto the glaring weaknesses in [A+B].​
Shift the aGI frames (the total number of aGI frames stays the same) on 22_88B+K so that the first aGI frame starts on frame 10, allowing it to be used to aGI i12+ horozontals after a -2 frame trap.

6BA (attack throw): +15 on hit

Allow a 6KK followup to connect consistently on the entire cast, while potentially allowing for 4K RO/WS as well.​

3K: 20 Damage on hit, +8/-8 on block

In addition to actually doing damage this isn't completely laughable, making this move give a good advantage on hit allows Leixia to continue her pressure with no guaranteed damage, while making the move more unsafe on block to help balance out the buffs.​

Any thoughts on these changes? I've posted them twice so far on 8WR and not one person has even made a single comment on them.
 
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Framewise, here are some suggestions for sensibly making Leixia more effective without overpowering her.
3K: 20 Damage on hit, +8/-8 on block

In addition to actually doing damage this isn't completely laughable, making this move give a good advantage on hit allows Leixia to continue her pressure with no guaranteed damage, while making the move more unsafe on block to help balance out the buffs.​

The fact that this move is sooooooooooooooo easy to step warrants it not to be used. I'm pretty sure it's a high too.
 
The evasion is actually quite a lot worse now. You can often be hit by attacks that track to the right, like Xiba's.

However the 1f evasion was a bit much as it could be used to completely destroy certain mix-ups. Not so different to a few OP TC moves that some other characters have... it's a tough one.

But it was the niche of her character, being able to destroy those mix-ups and such. Everybody in SCV has something that's ridiculous, really. She deserves some of that too. ><
 
And has poor range...

Anyway, the reason I made the suggestions I did was to make this move worth something. As you said, 3A+B is overall a better choice, so I think it stands to reason that moves with similar properties be modified to be useful instead of filler moves.
 
And has poor range...

Anyway, the reason I made the suggestions I did was to make this move worth something. As you said, 3A+B is overall a better choice, so I think it stands to reason that moves with similar properties be modified to be useful instead of filler moves.
Very true. I feel like they should have made it 3K, A just like xianaghua's old 33_99K, A which was sexy looking juggle and good for frame traps. And it couldn't be stepped
 
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