ZeroEffect317
[13] Hero
Provided there's any such patch, it'd be nice if they made 66AA hit confirmable or at least have 66A give some kind of stun.
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Provided there's any such patch, it'd be nice if they made 66AA hit confirmable or at least have 66A give some kind of stun.
So I'm starting to think that Leixia might just be one of those characters that's really only as good as the player is smart.
<_> In other words, she's not bad so much as she lacks a distinctive effectiveness. Kinda like bad but not quite.
Nightmare sukx. Lol.
You mean every tool except damage, which in this game is a huge shortcoming. She'll never really be able to compete because there are characters who have what she has, only better or what she has, only better and a high-ish to high damage output.Pretty much. Theoretically she has every tool necessary to compete, but a low damage output means that her punishes and mix-ups aren't as scary.
You mean every tool except damage, which in this game is a huge shortcoming. She'll never really be able to compete because there are characters who have what she has, only better or what she has, only better and a high-ish to high damage output.
There's an old (5 months) saying on these boards: Mitsurugi - The better Leixia.
Naah, you were less clear. "Theoretically she has every tool necessary to compete, but a low damage output means that her punishes and mix-ups aren't as scary."That's essentially what I said. :P
I don't think. But her 6BA/BaB sucks major ass. You can 2A after the B part and beat out everything. They tried to set it up as "LOL THEY HAVE TO GUESS" but really, they don't. Duckable high-high strings generally prove to be OP. i13 punisher niche it is then.
It doesn't matter what Leixia does after 6B unless she just stops and blocks. If Leixia does anything after 6B (6BA/6BaB), a low poke will beat her every single time without the opponent having to make any kind of a read.Of course, if you 2A and they don't finish the string, that's still a mixup.
It doesn't matter what Leixia does after 6B unless she just stops and blocks. If Leixia does anything after 6B (6BA/6BaB), a low poke will beat her every single time without the opponent having to make any kind of a read.
Too slow for the most part and far-reaching low pokes will actually poke her out of 44B. The hitbox on 44B is smaller than it looks. Or you can just do what I do: 44B+K their asses. It backsteps 44B and 6BaB and aGI's 6BA. I do it without even thinking about it; pure muscle memory.Well, you could 44B, but obviously that's a huge risk...
The tip to 2A/2K was just the easiest way out of the 6BA/6BaB, which was being trumpeted around as a useful mix-up. No it isn't. 6B * 8B/throw/whatever, however, is not 6BA/6BaB. If you wanna combat every single one of her options after 6B, there are many ways to deal with them. Leixia can, for instance, just 3B her face. I'm pretty sure that shuts down Leixia's every single option after 6B.Unless they are blindly committing to a 2A/2K, they have to wait for you to do something until they can punish. If you can't figure out what to do with these kinds of situations, it's not that leixia is an awful character, she just doesn't fit your style.
I'm not really afraid of eating a 2A/2K and am perfectly fine with forcing an 8B/string/throw/block mixup.