Hi guy!
I've often played against Voldo;
I think here, Leixia's probleme is the good TC game of voldo ( 22/88B or 22/88A for example ), its a bit dangerous for her to use her AA to react to a mix up or in spacing, so she have to space/interupt with 6KK / 2K / 66K.
But she can punish 22/88A with CE at close/mid range.
Her backdash is very helpful but dangerous too, because of Voldo's 666B.
+ She tech (if I remeber ) CE and A+B ( or 2A+B maybe ) after 666B -> 66B BE -> techtrap in different direction ( like Aeon ) so tech JG is dangerous for her in this MU.
But Voldo is really stepable, I think he cant take a lot of initiatives in this MU and Leixia punish him very well.
BS -> Voldo is really dangerous, I think Leixia musn't hit or With 2K after specifiques moves.
She can thanks her good backdash.
Voldo have to be carful to his 2K, because 6KK and CE, so he have to open the guard with throw I think.
Leixia don't have to be carful of that.
Finally, I think Leixia must be at mid range, to punish 22/88A and be outrange of Voldo's mix up ( grab/22/88B ), she have to be carful to her stepable moves and Voldo's TC.
Voldo prefer ; do close range mix ups or space her at long range.
I think Voldo have a litle avantage because of his dammages in mix up, in wiff punish and I think a better GB game.
I've often played against Voldo;
I think here, Leixia's probleme is the good TC game of voldo ( 22/88B or 22/88A for example ), its a bit dangerous for her to use her AA to react to a mix up or in spacing, so she have to space/interupt with 6KK / 2K / 66K.
But she can punish 22/88A with CE at close/mid range.
Her backdash is very helpful but dangerous too, because of Voldo's 666B.
+ She tech (if I remeber ) CE and A+B ( or 2A+B maybe ) after 666B -> 66B BE -> techtrap in different direction ( like Aeon ) so tech JG is dangerous for her in this MU.
But Voldo is really stepable, I think he cant take a lot of initiatives in this MU and Leixia punish him very well.
BS -> Voldo is really dangerous, I think Leixia musn't hit or With 2K after specifiques moves.
She can thanks her good backdash.
Voldo have to be carful to his 2K, because 6KK and CE, so he have to open the guard with throw I think.
Leixia don't have to be carful of that.
Finally, I think Leixia must be at mid range, to punish 22/88A and be outrange of Voldo's mix up ( grab/22/88B ), she have to be carful to her stepable moves and Voldo's TC.
Voldo prefer ; do close range mix ups or space her at long range.
I think Voldo have a litle avantage because of his dammages in mix up, in wiff punish and I think a better GB game.