Missing character discussion

I think characters like Rock, Talim, Zasalamel, Cassandra, Talim, Hwang, Seong Mina, and Amy are based on real life people. Then as a prank those people walked out on a dinner date with Daishi sticking him with the bill and Daishi got pissed.

Also, Astaroth has always been a wanna-be Rock. This is his actual plot in SCIV.
 
I really hope that Namco can get those characters that did not appear in this series or was created later in the series back, and get rid of the characters that had been in the game for a long time, it just seem to be unfare to those character that had only appear for a little time or was created later in the series. characters like Li Long, Setsuka, Hwang, Talim, Cassandra, Amy, Raphael, Zasalamel etc. should be back in the game. Because if you compare them to characters like Taki, Mina, Kilik, Sophitia etc. you will realize that those character had only been in the series for a little time. I think it would be fare enough to bring those characters that doesn't appear a lot back in the game, and get ride of some old characters that has been in the game for a long time.
 
It's funny because Hwang and Li Long were in the first game.

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And newer does not equal better. Those characters that we've kept have become icons of the series. Removing characters like Ivy, Mitsurugi, Nightmare, or Astaroth (and many others) would be like having a Street Fighter game without Ryu and Ken. The only way I see this happening is if they pull a SFIII and kill everyone but Mitsurugi and Ivy (which isn't a very good idea seeing how the community reacted towards the loss of Taki and Talim).
 
it is what it is, in the end.

I guess there's nothing we can do about it, except wait for SC6, because let's face it, SC5 ain't gettin' no more love. By now, if any expansion was going to happen at all, we would have at least heard about it by now. All we can do is hope that at least a few of these fan favorites return in a later game, or at least a suitable replacement (Xiangua/Leixia etc)
 
And newer does not equal better.
Older doesn't equal better either. They may have wisdom but once their back gives in, it's over for them. But these are video game characters we are talking about here.

But I will say that Xianghua and Yun-Seong were more developed versions of Hwang, who began sharing moves with Mitsurugi and Xianghua chronologically until SC3 came along.
 
Well, we should tell that guy in tights from Ninja Gaiden that his father is more iconic than he is.
Don't force your flawed argument, you know exactly what I mean. Taki is way more iconic than Natsu, and the same thing can be said about any one of the characters that got replaced. You know this is true.
 
Don't force your flawed argument, you know exactly what I mean. Taki is way more iconic than Natsu, and the same thing can be said about any one of the characters that got replaced. You know this is true.
Besides having bigger breasts than Natsu, which Natsu will probably grow into, fans were able to settle with Taki because she's been in many SC games and has been able to develop. Natsu has only been in one game. Just because Natsu has been in one game doesn't mean she can't be as marketable as Taki in the near future.

My point with Ryu Hayabusa was that his father appeared as the main character in the first Ninja Gaiden games. It was only later that Ryu came into the picture, and would become the main character in the reboot. Look at how popular Ryu Hayabusa is.

Your point is that no matter how many more games a successor appears in, they still won't be as popular as their predecessor. Clearly the nostalgia talking.
 
Don't force your flawed argument, you know exactly what I mean. Taki is way more iconic than Natsu, and the same thing can be said about any one of the characters that got replaced. You know this is true.
The main reason that we don't see an Milfy Taki or Seon is Namico is infamous for Never having old ladies in their video games. Either replacing them or having them look young for some dumb reason
 
I'll be honest. My main issue with Natsu is that she has a double negative in on of her win quotes. "I win again, ain't no big surprise."(win versus Xiba).
 
It's funny because Hwang and Li Long were in the first game.

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And newer does not equal better. Those characters that we've kept have become icons of the series. Removing characters like Ivy, Mitsurugi, Nightmare, or Astaroth (and many others) would be like having a Street Fighter game without Ryu and Ken. The only way I see this happening is if they pull a SFIII and kill everyone but Mitsurugi and Ivy (which isn't a very good idea seeing how the community reacted towards the loss of Taki and Talim).

I get what you mean, well maybe not completely remove them, but do you really think they need to appear in every signal game in this series? As I know Kan or Ryu or Chin Li etc. does not appear in every game too. What I mean is that you need to give those newer characters more chance to be in the game, I also think it is pretty weard that they deleted both old and new characters ( not really new characters but characters that were created later in the series ) in SCV, and they only made a few new characters. I think this is why people are mad about this game.
 
It does, however, equal more iconic.
Cassandra was created later in the game, but I think she's also an iconic. Same thing as Talim, Amy or Zasalam or Rapheal. Old characters are iconic, but that does not mean new characters can't be iconic. My first soul calibur game was SCII and the reason me and my friends would play that game is we got attracted by Cassandra, that makes us want to play the game. And until now she is still my favorit character ( I didn't play SCV because she is not in there ). Other of my friends would play this game is because they like the character Setsuka from SCIII and some other new characters. So new characters can also be important and can also be iconics. So we should keep the in the game and make them appear more in the game not getting ride of them.
 
My point with Ryu Hayabusa was that his father appeared as the main character in the first Ninja Gaiden games. It was only later that Ryu came into the picture, and would become the main character in the reboot. Look at how popular Ryu Hayabusa is.
I don't know what you're talking about, it's always been Ryu that you played, even back in the Arcade and NES games. [1][2][3]

And while your point of Taki being popular because she developed over the games is true to an extent, replacing her with Natsu was completely unnecessary. She brings absolutely nothing new to the roster design-wise, she's just a younger and more annoying Taki. At least Xiba is a whole new design, and Xianghua moving like a teenager even though she's in her 40's wouldn't make an ounce of sense, but Taki could have very easily returned with Natsu's style, which is just SCIV Taki on steroids. Project Soul thinks that Natsu would make the game appeal to younger audiences, but this is ridiculous and just comes to show their lack of understanding of their audiences. This game's younger audience fits in one of these three categories: Anime fans that like hyper-masculine fantasy designs like Nightmare and Astaroth, kids that play for the character creation, and pervy 12-year olds that play for the boobs. Thus, the only logical reason for the removal of Taki in favor of Natsu is effectively destroyed.

As for your claim that it's pure nostalgia, I'm gonna have to say no. If it were nostalgia I'd be complaining about characters that I actually cared for, like Cassandra or Hwang. Not having Taki is just about the same as not having Mitsurugi or Ivy, or having a KoF game with no Mai.

I get what you mean, well maybe not completely remove them, but do you really think they need to appear in every signal game in this series? As I know Kan or Ryu or Chin Li etc. does not appear in every game too. What I mean is that you need to give those newer characters more chance to be in the game, I also think it is pretty weard that they deleted both old and new characters ( not really new characters but characters that were created later in the series ) in SCV, and they only made a few new characters. I think this is why people are mad about this game.
Ryu and Ken have been in every single game of their series, and Chun Li was only absent in two games (one of which was an update of the other). And yes, many people were mad because their characters were gone, but continuing to ignore these removed characters even though they evidently had a significant following isn't the best way to go for a series that caters so much to the casual crowd.

Cassandra was created later in the game, but I think she's also an iconic. Same thing as Talim, Amy or Zasalam or Rapheal. Old characters are iconic, but that does not mean new characters can't be iconic. My first soul calibur game was SCII and the reason me and my friends would play that game is we got attracted by Cassandra, that makes us want to play the game. And until now she is still my favorit character ( I didn't play SCV because she is not in there ). Other of my friends would play this game is because they like the character Setsuka from SCIII and some other new characters. So new characters can also be important and can also be iconics. So we should keep the in the game and make them appear more in the game not getting ride of them.
To me, anything created up to SCII is iconic to this series.

And this illustrates my point perfectly, people: This is an example of a casual follower who gave up on the series because the characters they liked were removed/replaced. It's not an attitude I condone, but it is more common than it should be.
 
For every fairweather fan you lose to a shallow aesthetic element, you pick up another one because of OH KEWL new stuff. It happens. Get over it.

SC5 didn't "fail". Sales don't support that claim, developers don't think it failed, Namco doesn't think it failed. The only people who care are fanboys, and not enough of them at that.

So yeah: tl;dr- iconic doesn't matter. The game isn't a major AAA title, its still a niche game. It's not gonna lose multi-million sales because OMG THEY CHANGED DANTES LOOK tantruming from fairweather casual fans.

Taki just isn't that important, sorry.
 
I may have been referring to the Arcade version as first created, but the arcade version only refers to the main character as having an unknown name. It was "assumed" that it was Ryu. But either way I guess I was wrong.

But nonetheless, there may be a games that at least follow these approaches I referred to, and still there was no problem *cough*Street Fighter 2 ironically *cough*. Soul Calibur doing this twice. Now three times in you count SCV. It has always been a common trend for SC to replace characters. Better yet it's a common trend for Namco to do (Tekken). They've always made up for it by either including them in non-canon games or bring back some old ones canonically, which I bet will be Zasalamel, Yun-Seong, and Talim.

Unfortunately we are in a world where the Internet can be easily accessible these days so the difference in gamer's reactions between Tekken 3 and SCV, as far as timeskipping, are very clear. Not to mention the difference in gamers alone, or so what "gamers" is defined as.

Funny part about this is that many reviewers themselves never said that SCV's way of replacing and adding characters was a bad thing to begin with. It was the game's presentation that was the problem. Gameplay itself was the most obvious pro. However, the presentation can also be fixed.

Not having Taki is just about the same as not having Mitsurugi or Ivy, or having a KoF game with no Mai.
KOFXII says hello.
 
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