Raph 2.12 tracking

JustNukethem

[01] Neophyte
Has anyone else have problems with Raphs tracking? As in his attacks leaves him cockeyed to his opponent after get up. (Always had this issue) Or his mids miss crouching opponent (especially after his circular envelopment).
Then it seems his get up doesn't allow him to block or his ukemi doesn't allow him to move over far enough to avoid verticals. Please looking for insight. I did not have this much problem prior to the 2.10 patch.
 
1) Do you have any specific setups you recall to test ? Raph's always had "tracking" due to i) narrow hurtbox on his weapon and ii) lack of tracking re-alignment.

Sample : You can his 33B or 1B between most character's legs when they're just standing

2) after a successful B+K evade, there was a nerf in one of the older patches where Raph's tracking in his B+K B ("sly reposte") was nerfed. Most of the time this doesn't really matter as long as the opponent doens't advance too far forward after they whiff their attack

3) If you oki off the ground, there are certain times where the opponent has tech traps to prevent you from blocking. All characters suffer from this. could be an execution issue if you're only noticing it after 2.10
 
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