Setsuka Lounge
I'm struggling to win with Setsuka again. I play with my brother, so I always at least have human competition around. The problem is that he's learned all my tricks and habits, and always has a way around it.
I'm starting to feel that Setsuka's game is REALLY limited. She's only got 4 good lows, none of which are usable as pressure tools (except


:

:

, but it's only useful if you can at least get the


:

, otherwise you lose a LOT of frames even if you hit!), and having nearly every attack or tactic fall flat on its face is starting to feel painful. None of her lows are useful for chasing enemies on the floor, so there's no pressure in being sweeped;


and


+

can be easily rolled out of, and



doesn't even HIT off the floor, when there are several other similar sweeps in the game that DO hit. It doesn't really help that my brother plays Amy, who's FAR more versatile, easier to use, and has a stronger mixup game, not to mention auto-GIs that DESTROY Setsuka.
I'm also starting to feel that Setsuka has a LOUSY punishing game. It's hard to regain the advantage especially against rushdown characters like Amy and Cass who are just fast enough to get away with nearly ANY attack and be able to block an incoming punisher. Specifically I'm looking for a punishing move that hits low or mid, because I've been using

and


and those are no good against tech-crouching moves...which is a lot.
What exactly am I missing from my game? I don't even know what I'm supposed to be doing any more because the element of surprise is pretty much dead, and trying to make good use of her 'good' moves has just proven useless. I still can't pull JF Umbrellas out of no where, and I don't know if that'll affect my game in the slightest since it's a mid that he can just block or GI anyway.