Soul 6 Sophie Bible Ver 1.0

BrewtusBibulus

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This is going to be an open source Sophie handbook. If you want to add something go to Sophieland or the 8WR thread


Horizontals -

AAA - H,H,H - 6AS transition possible.

Safe on block hits 2 and 3

Advantage on hit 2 and 3 causes spin

Gap between hits 2 and 3

3rd hit checks movement options. CH property??


6AA - H, L - 6 AS transition availible

aGI H/M Horizontal and kick buttons

Safe on block all hits


3A - M - Stab punishable

Advantage on hit

Turns?


2A - sL - Classic 2A feel, test frame advantage with 4B and 66K


1A,A - L,m - 1st hit no longer knocks down

NC delayable/hit confirmable?


4AB_AA - H,M_L,M - 4AB is NC

All unsafe besides first swing

4AB is a guard break in SC
4AB NC makes it good as a whiff punish

4AB knock down into typical tech trap?? Feels that way, but testing is required


44A,B - M,M - 2nd hit only on CH

SC guard break string on block


11AA - L,M - swing in on block?

Safety?


22_88A - H - Tech trap knockdown setup

Similar on both hits, but one advances and the other does not,
tracking properties differing?


66_33_99A - M - classic, 33_99 versions classically have better properties TBD


Verticals -

BBB - m,m, M,M - 6AS potential?

Stuff backstep after BB

Safe on block


6BB - M?M?, Old 4B+K
gotta be some kinda useful on aGI? Must test more


66B - M - Good block frames

Air backflippy thing?


3B - M - This is the only disappointing move she has in my book. It feels like it whiffs to every kinda funky hurtbox. I can honestly dig it though, the lack of a standard 3B makes you have to use the other tools she has for block punishment, like TAS B and 44B and 4AB (NC now so it’s a good punish for midrange when they have an off axis recovery state)


33B - M? - Unsafe to bb/stab?

BT B+K????

Combos?


2BB_K - m.m_H? - 4 JF and possibly 6 JF

B and K enders are unsafe



22BAK - M, really highs - Pyrrha special


1BBBB? - LLLLL? - lows stabs

check properties on crumple to see if that popup JF is back


11_44_77B = M - launch


Kicks

KK - h,m - the classic


6K - ??


66_33_99K - m - Classic
33_99 has better launch and gives TAS B to splat


22K - m - Classic - Seems to knockdown on some whiff punishes
Check to see if super and stab work


2K - L Test for advantage

1K - L - Classic
- on hit

Tech traps on CH


11K - WTF is this?


44K,K_? - M, M_??? - Old 9K
Lab options post 44K


4K - WTF does this do?


Multi press -

6A+B - Old A+B Counter - Test properties


A+B - Old 22B guard break

Cancelable?


66A+B - high - Opression is back with Lethal Hit properties

66B, TAS B combos

No air properties


44A+B - Old 22A+B/Pyrrha 3A+B The Lucent Move
Properties?


B+K,B - m,m - the classic

Lack of WS B+K means doing WS B+K gets standing B+K… REALLY DIG THAT!


66B+K,A,B - m,h,m - The classic





Angel Step -
The input for AS is 236

The input for TAS is 236~6

Doing 236236 will get TAS, so old inputs still get desired result

TAS 6_4 cancels into WR/WS state

AS 4 cancels into WR/WS state??


AS A,A - m, L - Classic

Seems to be the reliable TC option out of AS, haven’t been hit out of this with a high like I have with TAS A


AS B - Classic deathfist

6JF?


AS K - Face kick - Test for juggle properties


AS A+B or B+K?

TAS A,A - Uninteruptable, maybe jump?

You can GI this, but if you do that into AB you eat Lethal Hit and hold a fat combo


TAS A,B - Guard break,

Gap to push buttons

Ability to block first and sidestep

Both of those options lose to TAS AA


TAS B - Classic, now with Lethal Hit

4_6JF?

Lethal Hit gives 66B to launch
Doing JF doesn’t let you Lethal Hit combo, so doing it every time costs you a lot of damage


TAS K - Slow spinny mid kick with block advantage? Felt like it, but I should test





Combos

Test tech options after TAS B splat


66B - TAS B 4B


66K - 236B

4B


33K - TAS B 4B


44B - 4B

236B

TAS B?



Lethal Hit -


66A+B - 66B, TAS B, 4B?


TAS B - 66B lanch




This us up as a Google Doc and will be updated here when appropriate. If you have any questions, additions or addendum please post up here and they will be addressed. GLHF :)
 
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