Wanna throw in a thought i had.
I saw people complaining about combos in SC5.
1. What do you guys think in about it? And should it be taken into SC6?
We already saw Mitsurugi in Soul Charge performing a cool combo with a Just Input.
But we don't know if it was due to Soul Charge or just a combo.
But it gets my hopes high for ...
2. I love mindgames in fighters and think this is the main part of the "skill" to show of in fighters.
But also i love combos (to a certain extend)
My "ideal" combo system for Soul Calibur looks like this (in a very raw/simple form)
- 1-2 (maybe 3 depending on the dmg of the combo) -> Normal Combo
- 3-4 (or 4-5 depending on the dmg) -> Just Input part of the Combos
- A combo finisher by using up some Meter
More combostrings are to much (IMO) because after a while the opponent gets tired of it.
Best example Viola, Astaroth in SC5
But what i wanna say, i thinks combos are meanwhile an important part of fighters and if it is done rightly (the combo system) a great "skill idicator" show of .... thing ... you know what i mean xDD
What are your opinions and experiences ?