- Moderator
- #1
BrewtusBibulus
Get your eSports on!
So now that we all got the bitching over and done with here is what really happened
WR B BE - This didn't get nerfed as hard as everyone was expecting. The aGI is only for highs now, so what. The sidestep is slower, that only really effects it on wakeup and let's face it wakeup WR B BE was kinda silly... I was still finding success doing run up iWR B BE and in most points where you recover crouching.
44[A] - Did that really get a speed nerf? I don't feel it unless I try some of the guard break setups like 3B+K,K 2nd hit. Unsafe... So be it, now you have to cancel into B when it's not going to land and ultimately it's gonna force a 50/50 with how you end if people anticipate that and sidestep because you can then just not cancel.
44aB - Breaks in 7 now and still feels like +5 (haven't tested the advantage properly yet)
33BB - -13 on block now and doesn't push out as much as well as not breaking at all to finish people... Still reds them rather quickly all things considered and still murders people for staying on the ground.
6KK - Still gives shit tons of advantage on hit but now pushes out more and doesn't force crouch on the opponents. Still can't step out of FC 3B after it hits... I'm happy
22K - I really don't like this move now because it's got tons of pushback... like push you out of BB range pushback. But you kinda need to use it because 22kA,A series is going to be staple for guard break pressure now. Even then you want them to block the 22kA,A so do what you want
66K no longer breaks... I like that one personally
That's it for now kiddies... She is still damn good so don't run and hide with another character
WR B BE - This didn't get nerfed as hard as everyone was expecting. The aGI is only for highs now, so what. The sidestep is slower, that only really effects it on wakeup and let's face it wakeup WR B BE was kinda silly... I was still finding success doing run up iWR B BE and in most points where you recover crouching.
44[A] - Did that really get a speed nerf? I don't feel it unless I try some of the guard break setups like 3B+K,K 2nd hit. Unsafe... So be it, now you have to cancel into B when it's not going to land and ultimately it's gonna force a 50/50 with how you end if people anticipate that and sidestep because you can then just not cancel.
44aB - Breaks in 7 now and still feels like +5 (haven't tested the advantage properly yet)
33BB - -13 on block now and doesn't push out as much as well as not breaking at all to finish people... Still reds them rather quickly all things considered and still murders people for staying on the ground.
6KK - Still gives shit tons of advantage on hit but now pushes out more and doesn't force crouch on the opponents. Still can't step out of FC 3B after it hits... I'm happy
22K - I really don't like this move now because it's got tons of pushback... like push you out of BB range pushback. But you kinda need to use it because 22kA,A series is going to be staple for guard break pressure now. Even then you want them to block the 22kA,A so do what you want
66K no longer breaks... I like that one personally
That's it for now kiddies... She is still damn good so don't run and hide with another character