Super Smash Bros Wii U/Nintendo 3DS

What do you guys think of the Amiibo things that are gonna be compatible with Wii U Smash Bros? They look kind of cool. It would be nice if you got one for free with the game but OBVIOUSLY NOT
Maybe I'll buy Peach tho. They look like they'd be pretty cool for decor if you're a big N fan too.

Whilst it's nice to see more Nintendo merch in figure form, I'm generally not a big fan of the whole thing. Saying that I'll probably buy a few because I have more money than sense.
 
New report at a Japanese event.

- I made a mistake for the light blue costume of ZSS it's actually gray
It just looked light blue to me in passing

- No Masked DDD alt

- Diddy kong only gets 1 banana
If you pull another
It disappears

- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab
His up b goes straight up

- Why on earth is ZSS getting 2 shades of blue as her alternate colors? Is purple and white really gone for "really light blue"??
It's actually gray, I looked too quickly.
Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.

- Charizard can be purple, yellow, red, grey

- Megaman has yellow

- No Metal Sonic. Shades of Blue/One White skin

- Marth has an Orange Skin

- Fierce diety link IS in as a costume

- Pacmans costumes change his gloves and shoes

-Zelda has no alternate costumes only colors

-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s

- Wolf deconfirmed
Fox has an alternate skin
That looks exactly like wolf
He's gray fur
Purple eye device and grayish clothing
It's the only skin that changes foxes fur
This is only a color, NOT a costume

- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

- megaman has a green/orange costume, and white/red costume, a blue and white costume

- Zelda's new phantom move.
It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

-There is no island toon link costume.

- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

-toon link has the four swords colors + old style link color, the black with red eyes.

-there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.

- Marth double fair is not possible.

- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.

- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.

-ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red.

-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.

- pacmans forward a is a combo like Marth except with punches

- his down aerial is like lucarios except he kicks like 2-3 times.

- Shulk has amazing spacing options because his Monado reaches so damn far
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.

- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.


- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.

- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.

- Pivot cancel is still in

- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.

- lucario is unchanged except his smash attacks feel MUCH faster.

- peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

- Zelda has a white costume

- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

- pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.

- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.

- Sonic still dies pitifully if you end up in a spin without a jump

- ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out.

I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.

- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.

- robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

- Lucina is not playable.

- chrom appears in robins victory pose.

- they are really right on pictures and video. I almost got kicked out for trying.

- villagers up b is the most overpowered recovery I've ever seen.

- whoever is worried about combos, there are combos.

- YOU CAN CANCEL RUN WITH SHEILD.

- Olimar has Alph as a costume

- Robin's hair model doesn't change. Only color changes.

- Fox has a Wolf color scheme

- Glasses Pikachu confirmed

- Fierce Diety Link confirmed (Face changes too)

- White tunic and Purple tunic confirmed

- His down air has less recovery frames, but doesn't have as much knockback.

- Boomerang throwing animation is more reminiscent of how it used to look in 64

- Black and purple Yoshi colors confirmed

- Charizard's up throw is seismic toss, similar to Kirby's throw.

(rumored) Costumes/colors atm

Peach: Fire Peach

Yoshi: Black, Purple (no white)

Link: Fierce Diety, White, Purple

Toon Link: Pajamas

Pit: No black color

Palutena: Viridi color

Olimar: Alph (full model change)

Meta Knight: Dark Meta, Galacta Knight

Fox: Wolf color (may just be Brawl's black Fox)

Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns

Charizard: Shiny Charizard

Robin: His hair color changes, but not the model

Pac-Man: His color doesn't change, but he wears accessories.
 
Excellent post Windstar - bit disappointed with Diddy's 'nana nerf, but fast Peach and Lucario is always good.
Peach has added horizontal reach on her up smash and here is a pic of her up aerial.
640px-SSB4_-_Peach_Screen-5.jpg
o
640px-Smash.4_-_Peachy_Rainbow.jpg
 
The announcer pronounces Lucina's name as "Lukina". Announcer is clearly high.
Cap F really goes for it when he shouts "FALCON PU-AWNCH!"

Spoiler tags for confirmed characters and such. :3

G&W, Rob, Ganondorf, Wario, Bowser Jr, Dr Mario, Jigglypuff and "Duckhunt" confirmed.

Duckhunt looking like the closest thing we'll get to BanjoKazooie. Butalsonotreally

Bowser Jr's alts are the Koopalings. Olimar becomes Alph. Names are displayed to reflect this.
Fox's "Wolf" alt keeps Fox's name however. Whether or not this means anything is TBD at this point.

Dr Mario has the Mario Tornado move as opposed to the FLUDD, but that kinda makes sense really I sorta guess.
Ness has P.K Freeze as a customisable move. Sorry Lucas fans, not looking good.

F-Zero stage looks sweet as all heck.

The final boss is weird, quite like it.
 
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Has anyone caught any of the stream? I'm eager to see if Dark Pit differs much from Pit. Also Falco hype :D

Dark Pit arrows are black, travel slower than Pit's.
Dark Pit has a different arm, side-B, than Pit. Deals multiple hits over one big hit like Pit.
Everything else is pretty similar.

Edit: Final Smash has him pull out Black Pit Staff.
 
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Dark Pit arrows are black, travel slower than Pit's.
Dark Pit has a different arm, side-B, than Pit. Deals multiple hits over one big hit like Pit.
Everything else is pretty similar.

Edit: Final Smash has him pull out Black Pit Staff.

The Falco to his Fox then. Shan't complain, too much of that going around.
Thanks.
 
So, are the Koopalings confirmed as playable characters or are they just different skins for Bowser Jr.? Or are they a big lie?
 
MC boss on Intensity 9 looks to be rough as nails. Gemu did an excellent job beating it after like, 10 hours streaming and not using a continue though.
 
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