T6BR tier list

I definitely wouldn't play online to rank but its the only choice I have. Hopefully that "patch" resolves the not being able to rank offline issues.

You could just like.........go outside? Play something else? I mean you've got tons of choices lol. I love Calibur, I don't really have time to play offline, I COULD play online but why would I? It's a bunch of crap. I have the choice to not play online, there's nothing forcing me to play it.

I've just never understood this "I have no choice!" argument, we're not getting paid for this shit. If it sucks, stop playing it. Sounds simple to me, at least.
 
Yea stick might be the way to go for DJ if you want to master his wavedash. I am more adept on pad now since I've been using it longer, but I can see stick being easier in the long run. Compared to Soul Cal, playing Tekken is quite strenuous on your fingers due to the execution. I think you actually need to warm up more on pad, as opposed to stick since your fingers will be quite immobile initially compared to your wrist which doesn't require as much coordination.

If I'm on point, I can get some pseudo-bobbing with DJ, but I don't get that too often cuz I like playing a whole buncha chars. and by the time I come back to DJ my execution has gone to crap lol. His movement is definitely more important now thanks to his nerfs. He doesn't really have any abuseable lag tactics I can think of now compared to DR. His HS nerf made his low game really weak so even if they eat HS4 it's not that scary anymore. Try playing online with etiquette (no throws) and if you don't have top notch execution + movement, you'll see what I mean. He's reduced to pokes and whiff baiting which is a lot more work compared to other chars.

Also, unless you play this game a bunch you probably won't be wavedashing like a pro anytime soon. That is impressive XLcowboy can do it.

If you want an easy execution + top char, try Eddy. He can get complicated tho if you want to master him, but his risk/reward initially is really good. He has a lot of evasive or useful moves like b2, d/b1+2, u/f4, d+3+4 (goes into RLX stance) so that'll hurt people who like to be aggressive. And if they're passive, you can do some easy 50/50s against them to make them guess. Solid all around IMO. You can probably start by just creating some 50/50s out of his movelist and do some strings out of his movelist and you'll destroy people who don't know him. You're prob. also gonna piss a lot of people off in the process thanks to his button-mashing stigma haha. I know it irked me initially when I didn't know him.

I actually learned DR mostly from playing online so while lag sucks, you can still filter out the gold from the grime. I dunno, for me I'd rather play a laggy opponent than the AI b/c I feel it's more fun to have another human behind the opponent even if it is ultra laggy. At least you can both curse at Namco together lol. And when I go offline, I can just filter out what doesn't work and learn from there. It's obviously not ideal training, but I'm not rushing to master any technique or character and just enjoying the learning process.
 
Also, unless you play this game a bunch you probably won't be wavedashing like a pro anytime soon. That is impressive XLcowboy can do it.

Years of practice, nothing else.

(I'm an '09 here, but I'm a TekkenCentral '00/Zaibatsu '01. It literally took me about 2 months to get the rhythm, then it was straight up practice afterwards.)
 
XLcowboy, I am wondering do you have any tips for getting iSW after bound? I am still too used to the DR rhythm so I still mess it up. I do find b2, 1+2 B! iSW easier than f222 B! iSW for some reason. Maybe cuz the first one allows you to recover faster. I start the iSW around the time I see the hit spark on the B! part, but the rhythm seems slower like you want to do an extended distance SW rather than instant. I can't get it to be consistent yet tho. Any tips would be appreciated.

I've always wondered about Kaz's wavedash too. Is it just fnd/f, fnd/f, ....? I normally just do the regular wavedash notation for him, but that seems to ignore the advantage he has from his mist step. And Bob's wavedash seems similar to DJ's so those 2 are prob. the easiest to wavedash with.
 
ultra noob question? How do i ewgf? So im playing on the d pad and say ill do dash + 2 to launch then ill try do ewgf with heihachi and sum forward punch comes out giving me an awesome 2 hit combo -_-

Is it the same input pretty much as wavedash + 2? But faster? If so i auto phail already and think im not even gonna try mishima's.
 
ultra noob question? How do i ewgf? So im playing on the d pad and say ill do dash + 2 to launch then ill try do ewgf with heihachi and sum forward punch comes out giving me an awesome 2 hit combo -_-

Is it the same input pretty much as wavedash + 2? But faster? If so i auto phail already and think im not even gonna try mishima's.

Just Frame Launcher.

f,n,d/f:2 enter the 2 just as you hit the directional button. like in Calibur.

Takes practice.
 
EWGF and WD'ing

Just Frame Launcher.
f,n,d/f:2

that notation only works for Kazuya's EWGF. everybody else has to do f,n,d,d/f+2, and Kaz can do this notation too. but some people have better success if they think of doing it like Kazuya's method, simply because they're not thinking of the d of the motion. yet their thumb inputs it anyway :P

and as far as i know, nobody's WD is easier than anyone else's. it's all f,qcf, f,qcf, etc. until you want to attack, then you should f,n,d,d/f+SomeButtonNumber.

here's a link that explains it-- it's old (from Tag days), but it's still relevant. http://www.tekkenzaibatsu.com/tekkentag/faq/gen-ewgf-01.txt
 
Didn't the timing or something to that extent change in BR though. Jin's wavedashing motion for example seems different from before. Its more difficult.
 
XLcowboy, I am wondering do you have any tips for getting iSW after bound? I am still too used to the DR rhythm so I still mess it up. I do find b2, 1+2 B! iSW easier than f222 B! iSW for some reason. Maybe cuz the first one allows you to recover faster. I start the iSW around the time I see the hit spark on the B! part, but the rhythm seems slower like you want to do an extended distance SW rather than instant. I can't get it to be consistent yet tho. Any tips would be appreciated.

You're right about the recovery. Different moves = different recovery = different timing for the start of the input.

Also, the more hits you connect in a juggle before you iSW, the harder it is to iSW.

The trick is not inputting the "f" when you see the spark. Do it when your move is recovering. So say, you do a standard 2 jab, you don't press f when the 2 hits, you press it after it hits, when your character is pulling the punch back, so the moment the recovery animation is complete, you can tap ff+2+4 and iSW.

One of the tricks I do is holding down the 2 if it's in the B! move. So f222B! I'm holding 2 so that when I do the f during recover, it's just ff+4 (since I'm already holding down 2).
 
Thanks XLcowboy, that gave me some ideas to test out. I'll see if I can get iSW better now with those tips.

Also, just tried out Bruce for the first time for fun and holy crap this guy is GOOD. He got totally buffed in almost everyway from DR. I am still in awe at the huge leap he made from DR to T6. He can wall carry like mad and has a new stance that is hella useful not to mention additional hits in his old strings that are really nice. Haha, sorry, I think I am still fresh off his amazingness. I could see him being a fall-to character now like Eddy was for me when I had trouble with certain characters. OK, back to homework lol.
 
All I have to say is Lars = a Mishima I can actually use well!

EpicPhail, I'm with you on Bruce. I think he's the most improved character from DR to T6. It's astounding. OK, back to using Asuka, Dragunov, Paul and Anna for me.
 
lol i can't do bruces B! ender :( Cant remember the input but its the one where he dashes forwards a bit and jabs.
 
BS f+1? It comes out of his stance that isn't crouch dash. You can get into it with these moves

1,2,4
2,4
f+4,3,4
d/f+4

dunno if we're talking about the same thing but i just looked its 3CD1.

I can do the move individualy when i see it in the move list but can't do i quick enough to combo.
 
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