JetSetDizzy
[11] Champion
Its not the TV its the widescreen settings, and it only effects wallbounce combos. Its not in any game settings its based on what you have your wii set to.
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SRK said:SAN MATEO, CA — June 2, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Tatsunoko vs. Capcom is coming to North America for the Wii™ home video game system. Capcom’s popular and critically acclaimed ‘VS’ fighting series is getting an all new next-generation introduction. Tatsunoko vs. Capcom pits Capcom’s iconic characters against Tatsunoko Productions anime superheroes. This clash of heroes face off in two-on-two battles for the ultimate 2D tag-team battle.
Originally released in Japanese arcades in the Fall of 2008, the original Tatsunoko vs. Capcom moved to the Wii console on December 11, 2008. This extraordinary fighter will blend these two rich universes by taking Capcom characters like Ryu from Street Fighter, Morrigan from Darkstalkers and the giant PTX-40A from Lost Planet and putting them against Tatsunoko fan-favorite characters from Gatchaman, Hurricane Polymar, Casshern and more. It’s a battler oyale that delivers match-ups that only exist in fans wildest dreams!
Unlike the more well-known six-button layout that the Street Fighter franchise pioneered, the VS line features a simplified four button system: “Weak”, “Medium”, “Strong” and “Assist” for the tag-team option of. The “Assist” feature adds another compelling element found Capcom’s other “VS” series: allowing players to switch their character on the fly or call for help from their tag-team partner, allowing for spectacular super moves (“Hyper Variable Combination”). Successful execution of the Assist feature can turn the tide of battle on a dime. Historically the VS series excels in integrating the tag-team options by including customized moves like Variable Assist, Snapback, and the previously mentioned Hyper Variable combination that lets both characters on one team perform their Hyper attack.
TvC enhances the above gameplay with new mechanics, including the Variable Aerial Rave that allows characters to be switched in the middle of an Aerial rave. More moves include the offensive Assault and defensive maneuver Mega Crash. Another new gameplay mechanic, titled Baroque, illuminates the character in a rainbow of colors, cancels the current attack and extends combos and damage.
Featuring a robust line-up of characters, the console version added four mini-games and optional control schemes
This “newer” version of TvC, currently dubbed Tatsunoko vs. Capcom, removes one character due to licensing issues, and adds five new ones, online gameplay, more mini-games and an enhanced story mode.
Features:
• 26 fan-favorite characters from the Tatsunoko and Capcom universes face-off in this stylish 2D fighter
• Tag-team battles and customized two-character fighting techniques produce a wild, dazzling spectacle
• Wi-Fi Online gameplay allows worldwide matches
• Four battle modes include Friend, Rival, Free and Ranked Battles
• Match-ups are not restricted to just “Friends”
• Earn Points and Titles (for Title Creation) for all to see
• All-new VS gameplay mechanics creates a new way for fans to return to the series
• More than 20 Mini-game provide additional multiplayer fun
• Enhanced control schemes offer a simplified control scheme option and allow use of the Classic Controller and Gamecube Controller
• Wii-exclusive
Uh fat genie I think. Something about a European company holding the rights.
I bet they add C.Viper and an RE character(Jill I'm guessing) for the capcom two.
Yo, here's me playing TvC. I'm so pro:
Ok, so there are supposed to be seven new characters added to the roster we already have:
Mega Man Zero (or Zero Gouki)
Frank West
Yatterman #2
Joe Asakura
Tekkaman Blade
that means there are only 2 more spots left. If Sakura is not in this game, I'm gonna buy my reserved and already paid off copy of TVC and throw it in the microwave...
Info about the US versionSRK said:• 26 fan-favorite characters from the Tatsunoko and Capcom universes face-off in this stylish 2D fighter
Yeah I think there are only seven.
And why mega man zero? Why not just Zero from X?