doomshaman
[08] Mercenary
Hello, everyone, after today I felt I had to say something about the kindness which was offered to me.
Fighting games have always been my favourite genre. For years I have picked up any half decent title that was offered to me. The one problem I had is though they were my favourite, I was never any good at them.
I never knew what my problem was, maybe I just couldn`t memorize the key combinations. Maybe I couldn`t think fast enough on my feet. I always had a knack for games, but the fighting genre stumped me. I would panic upon the tides of a battle turning against me and muck my moves, accelerating my defeat. For years I sat at a 7% to 5% win ratio. You heard me. But after all these years I didn`t give up. 3 weeks back a good friend of mine told me to get soulcalibur five, i researched it up a little bit and i did not like what I saw. "Man, the characters are so separate in everything. Even their weapons, it cant possibly be balanced" "Just try it." he said. So the next day I picked up a used SCV copy from EB games and the same old was experienced. I played 28 matches and I lost 28 matches. I slammed my controller and quit the game.
3 weeks later, -tonight to be exact- bored I picked it up again. I had played my first 7 matches and lost them all. I joined my eighth match. I was losing hard, but then an A2 player said follow me. He beat me relentlessly, but with a purpose. I main a nightmare, and he clearly was a hardcore player. He tossed me around on 13 different characters, but I soon realised why. My de facto mentor never said anything. He let me figure it out. He cycled through the different characters. He used ivy to teach me quick side stepping and rushdown tactics. He used Astaroth to teach grab breaks, Maxi for block and countering,
Natsu to teach me that SCV is still just a tad bit unbalanced :P, Xiba for whiff punishing and spacing, Viola for a tight mix of everything (she is a very good character imo, long range pressure, short range rushdown, spacing etc.) Mitsurugi for poking, nightmare to show me how unfun mirrior matches are XD and finally yoshimitsu to show me that I`m still not enlightened enough to understand his fighting style.
After 4 hours of rear whooping, I can now begin to consider myself good at fighting games, though more training is still recommended. This man has helped me more than I`ve helped myself in years.
Shout out to EIPIp, your awesome dude :)
side note unrelated to main thread: any tips for fighting yoshimitsu? lol
Fighting games have always been my favourite genre. For years I have picked up any half decent title that was offered to me. The one problem I had is though they were my favourite, I was never any good at them.
I never knew what my problem was, maybe I just couldn`t memorize the key combinations. Maybe I couldn`t think fast enough on my feet. I always had a knack for games, but the fighting genre stumped me. I would panic upon the tides of a battle turning against me and muck my moves, accelerating my defeat. For years I sat at a 7% to 5% win ratio. You heard me. But after all these years I didn`t give up. 3 weeks back a good friend of mine told me to get soulcalibur five, i researched it up a little bit and i did not like what I saw. "Man, the characters are so separate in everything. Even their weapons, it cant possibly be balanced" "Just try it." he said. So the next day I picked up a used SCV copy from EB games and the same old was experienced. I played 28 matches and I lost 28 matches. I slammed my controller and quit the game.
3 weeks later, -tonight to be exact- bored I picked it up again. I had played my first 7 matches and lost them all. I joined my eighth match. I was losing hard, but then an A2 player said follow me. He beat me relentlessly, but with a purpose. I main a nightmare, and he clearly was a hardcore player. He tossed me around on 13 different characters, but I soon realised why. My de facto mentor never said anything. He let me figure it out. He cycled through the different characters. He used ivy to teach me quick side stepping and rushdown tactics. He used Astaroth to teach grab breaks, Maxi for block and countering,
Natsu to teach me that SCV is still just a tad bit unbalanced :P, Xiba for whiff punishing and spacing, Viola for a tight mix of everything (she is a very good character imo, long range pressure, short range rushdown, spacing etc.) Mitsurugi for poking, nightmare to show me how unfun mirrior matches are XD and finally yoshimitsu to show me that I`m still not enlightened enough to understand his fighting style.
After 4 hours of rear whooping, I can now begin to consider myself good at fighting games, though more training is still recommended. This man has helped me more than I`ve helped myself in years.
Shout out to EIPIp, your awesome dude :)
side note unrelated to main thread: any tips for fighting yoshimitsu? lol