WindupSkeleton
[14] Master
You're more than welcome! Eventually I may lose steam and stop commenting altogether, but I wanted to at least do something whilst I had the energy! And, to be sure, I feel reinvigorated seeing such fresh designs.
Seems we were on the same page with that Autmn Natsu then, that's great, I think she's really very VERY well made <3
I look forwards to this next one then! And hey, camera's a camera, quality isn't important so much.
I think the colour scheme is fine, I just don't like those shades much. As I said though, it's more a preference thing than a fair critique :P I try!
I think we're just agreeing with each other at the point on, and that's great! I have a Siegfried 3P (In the thread I think) that has the bird motiff to add extra dimension to the muscles of the Roman cuirass thing. It's bump mapping quality is excellent. (I've also seen it used to make boots!)
As for leather/metallic, the same-colour trick works for the cow pattern, and can make armour seem rusty. There's also a trick you can use to alter the lighting on your characters, but I can't recall it off the top of my head. It should be in the Tips/Tricks thread~
Generally I've found it hard to strike the balance. I tend to use a rust/metal look on the detailing/small parts, as on big pieces it doesn't look so good. Too obvious.
I don't know why she does, she just does! :P
It's a really hit and miss design, it's nice and well made, just not something that stands out to me. I'm sure if you opt to adjust it, it'll look great. Yuo're very very very good at this :D
I'm happy to've inspired further confidence! I'm genuinely excited to see the things you come up with~
Not in public. C'mon. Yeesh.
Seems we were on the same page with that Autmn Natsu then, that's great, I think she's really very VERY well made <3
I look forwards to this next one then! And hey, camera's a camera, quality isn't important so much.
I think the colour scheme is fine, I just don't like those shades much. As I said though, it's more a preference thing than a fair critique :P I try!
I think we're just agreeing with each other at the point on, and that's great! I have a Siegfried 3P (In the thread I think) that has the bird motiff to add extra dimension to the muscles of the Roman cuirass thing. It's bump mapping quality is excellent. (I've also seen it used to make boots!)
As for leather/metallic, the same-colour trick works for the cow pattern, and can make armour seem rusty. There's also a trick you can use to alter the lighting on your characters, but I can't recall it off the top of my head. It should be in the Tips/Tricks thread~
Generally I've found it hard to strike the balance. I tend to use a rust/metal look on the detailing/small parts, as on big pieces it doesn't look so good. Too obvious.
I don't know why she does, she just does! :P
It's a really hit and miss design, it's nice and well made, just not something that stands out to me. I'm sure if you opt to adjust it, it'll look great. Yuo're very very very good at this :D
I'm happy to've inspired further confidence! I'm genuinely excited to see the things you come up with~
Le Bello does run a rather large... 'shipping' industry, after all. *winkwinknudgenudge*
Not in public. C'mon. Yeesh.